AH-64D Procedures

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Home >> Standard Operating Procedures >> Helicopter Procedures >> AH-64D Procedures

The following sections describe Tactics, Techniques and Procedures (TTP) that are valid only for AH-64D.

Some Tactics and Techniques have reference to the manual "AH-64D Quick Start Manual EN", this manual can be found in the DCS installation folder "DCS World OpenBeta\Mods\aircraft\AH-64D\Doc"

Considerations

Operating Altitudes

Threat

Day versus Night

Capabilities

Tactics and Techniques

Tasks

WIP



En Route

Navigation Tactics

DCS AH-64D Quick Start Manual EN page 313-314 (Terrain Flight Modes)

Tactical Formations

Cruise principles utilizing radius of turn and altitude to maintain or regain position apply to these formations. Separation between aircraft is dependent on the threat.

Combat Spread:

DCS AH-64D Quick Start Manual EN page 311-313 (Combat Spread)


Combat Cruise: (Default if not specified)

DCS AH-64D Quick Start Manual EN page 311-313 (Combat Cruise)



Ingress

Control

Techniques of Movement

Attack (Within the BP)

Control

Techniques of Attack

DCS AH-64D Quick Start Manual EN page 315 (Weapon Delivery Techniques)

Disengagement and Egress

Procedures

The procedures described here aim to ensure a common view of the workflow during assignments in order to facilitate the change of staff. Pilot and CPG knows who do what and when even if it’s the first time flying together.

The order in which the steps not numbered are performed can be changed as needed.

Standard Conventional Loadout

  • SCL 1
- 300xM789 HEDP, 8xAGM-114K, 2xM261 (M229)
  • SCL 2
- 1200xM789 HEDP, 4xAGM-114K, 2xM261 (M229)
  • SCL 3
- 1200xM789 HEDP, 12xAGM-114K


Airfield

Startup

When entering the AH-64, the first steps will be performed simultaneously within the crew and the flight in order to ensure that the comms are working before startup. When done the Flight Lead will order startup. From now on, each crew member goes through his own list and reports done.


You find the Pilot/CPG Quickstart Checklists here.

Feel free to use your own checklist as long as the first steps (1-5 for Pilot and 1-7 for CPG) are the same and all steps under "Startup" are included.

Taxi / Takeoff

Pilot:

  1. Taxi (If taxiing is needed this is done on the ground)
  1. Hover power check
    1. HOVER Q INDICATED = REQUIRED IGE
    2. HOVER Q INDICATED < GO-NO/GO OGE
  2. Takeoff
    1. VMC Takeoff
    2. VMC Level Acceleration (Default if not specified)
    3. VMC Minimum Power Takeoff
    4. Rolling Takeoff

CPG:

  1. Request clearance and taxi if necessary (Only FL CPG)
  1. Request takeoff (Only FL CPG)
  1. Check in with control/AWACS as briefed (Only FL CPG)

Landing

Pilot:

  1. Land as briefed or instructed by Tower
    1. VMC Approach to a Hover (Default if not specified)
    2. Rolling Landing
  1. Taxi to parking (If taxiing is needed this is done on the ground)

CPG:

  1. Check-In with Control/Tower (Only FL CPG)
  2. Perform Approach/Landing Check
- Wind
- Hazards
- Power required/available
- Etc.
  1. Request taxi to parking if necessary (Only FL CPG)


En Route

  • Fence In/Fence Out procedures
- Countermeasures – ARM
- Exterior lights – OFF
- MASTER ARM – ARM
- ADF – OFF
- Check fuel state

Tactical Formations

Combat Spread:

When entering combat spread, Lead should call out the attack heading (or point of breakthrough) and speed in order to make it easier for wing to keep the formation.

Combat Cruise: (Default if not specified)

Trail:

Column:

Echelon:


Ingress

Attack (Within the BP)

Disengagement and Egress

Glossary