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	<id>https://wiki.masterarms.se//api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jackflash</id>
	<title>Master Arms Wiki - Användarbidrag [sv]</title>
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	<updated>2026-05-14T23:32:11Z</updated>
	<subtitle>Användarbidrag</subtitle>
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		<id>https://wiki.masterarms.se//index.php?title=Mission_Briefing_Template&amp;diff=2825</id>
		<title>Mission Briefing Template</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Mission_Briefing_Template&amp;diff=2825"/>
		<updated>2026-01-16T14:25:22Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: /* Version 2.3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Mission Design Guide]] &amp;gt;&amp;gt; [[Mission Briefing Template]]''&lt;br /&gt;
&lt;br /&gt;
==Current versions==&lt;br /&gt;
Copy-paste this text to make and use it as a base for your own nice looking written briefing!&lt;br /&gt;
&lt;br /&gt;
===Version 2.3===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RSVP:&amp;lt;/b&amp;gt; YY MM DD - 19:30 (please sign-up asap though, as it makes things easier to plan)&lt;br /&gt;
&amp;lt;b&amp;gt;Organizer:&amp;lt;/b&amp;gt; Iceman&lt;br /&gt;
&amp;lt;b&amp;gt;Activity:&amp;lt;/b&amp;gt; Mission - CAP, Air Interdiction&lt;br /&gt;
&amp;lt;b&amp;gt;Theatre:&amp;lt;/b&amp;gt; Syria&lt;br /&gt;
&amp;lt;b&amp;gt;Modules:&amp;lt;/b&amp;gt; F/A-18C, F-14B, AJS 37, A-10C, AH-64&lt;br /&gt;
&amp;lt;b&amp;gt;Prerequisites:&amp;lt;/b&amp;gt; None&lt;br /&gt;
&amp;lt;!--State any general or slot-specific prerequisites for participation (i.e CASE 3, BQ, AAR etc).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[learn_more caption=&amp;quot;LINEUP&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;11 (400): &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;12 (401): &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;13 (402):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;14 (403):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;21 (404):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;22 (405):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;23 (406):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;24 (407):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C SEAD&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;31 (410):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;32 (411):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;33 (412):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;34 (413):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;41 (300):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;42 (301):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;43 (302):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;44 (303):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-14B CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;51 (100):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;52 (101):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;53 (102):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;54 (103):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AJS 37 Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;61:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;62:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;63:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;64:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AJS 37 Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;71:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;72:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;73:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;74:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A-10C Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;81:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;82:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;83:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;84:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-16C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;91:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;92:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;93:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;94:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-16C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;11:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;12:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;13:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;14:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C FAC-A&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;21 (304):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;22 (305):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;23 (306):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;24 (307):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;31 (310):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;32 (311):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;33 (312):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;34 (313):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-14B CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;41 (104):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;42 (105):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;43 (106):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;44 (107):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;CH-47F Transport&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;31:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;32:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;33:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;34:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;UH-1H Transport&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;51:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;52:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;53:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;54:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AH-64D Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;91:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;92:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;93:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;94:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AH-64D Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;11:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;12:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;13:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;14:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;OH-58D Reconnaissance&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;41:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;42:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;43:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;44:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Ka-50 Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;61:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;62:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;63:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;64:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A-10C Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;71:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;72:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;73:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;74:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;M-2000C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;81:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;82:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;83:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;84:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A-10C XCAS&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;21:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;22:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;23:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;24:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-16C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;41:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;42:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;43:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;44:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-15E Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;31:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;32:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;33:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;34:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AWACS&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8000ff;&amp;quot;&amp;gt;STINGRAY&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8000ff;&amp;quot;&amp;gt;STINGRAY&amp;lt;/span&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Airport&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Ground&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Tower&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Control&amp;lt;/span&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Carrier&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Marshal&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Tower&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;LSO&amp;lt;/span&amp;gt;:&lt;br /&gt;
[/learn_more]&lt;br /&gt;
&amp;lt;h4&amp;gt;1 SITUATION&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;1.1 Overview&amp;lt;/h5&amp;gt;&lt;br /&gt;
Syria has threatened to conduct SCUD attacks with chemical weapons against civilian towns. NATO has decided to conduct a preemptive strike against SCUD locations and chemical weapons facilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;1.2 Area of operations&amp;lt;/h5&amp;gt;&lt;br /&gt;
W and NW of DAMASCUS (SYRIA) in MGRS zones YC-YB and BT-BS. The ground is mostly flat desert.&lt;br /&gt;
&amp;lt;h5&amp;gt;1.3 Time and weather&amp;lt;/h5&amp;gt;&lt;br /&gt;
* July 07 – 2022&lt;br /&gt;
* 08:00 local time&lt;br /&gt;
* Scattered (7500′-11500′)&lt;br /&gt;
* Wind (Bearing / kts)&lt;br /&gt;
- GND: 320 / 10&lt;br /&gt;
- 1600ft: 320 / 10&lt;br /&gt;
- 6600ft: 320 / 10&lt;br /&gt;
- 24000ft: 320 / 10&lt;br /&gt;
* Temp: +15°C&lt;br /&gt;
* FORCE QNH 2992 / 1013&lt;br /&gt;
&amp;lt;h5&amp;gt;1.4 Air threats&amp;lt;/h5&amp;gt;&lt;br /&gt;
MiG-21, MiG-25, MiG-29&lt;br /&gt;
&lt;br /&gt;
MiG-21s, MiG-25s and occasional MIG-29s have been reported. Expect main threat from closest enemy air bases, located SE and N of DAMASCUS. Intel estimates that the Syrian Air Force will have routine CAP over target area and can launch 4-8 fighters in short succession from bases close to DAMASCUS. Additional fighters can reinforce from other bases after a timespan of 30 mins from first engagements.&lt;br /&gt;
&amp;lt;h5&amp;gt;1.5 Ground threats&amp;lt;/h5&amp;gt;&lt;br /&gt;
BMP-2, ZSU-23 Shilka, MANPADS, SA-13, SA-6, SA-10&lt;br /&gt;
&lt;br /&gt;
SCUD launchers escorted by BMP-2 platoons, protected by Shilkas, MANPADS and SA-13s. SCUD units are reported to be static in marked target areas but as they are mobile they can quickly redeploy and possible course of action is that once SCUD locations are engaged they will start to relocate.&lt;br /&gt;
&lt;br /&gt;
The Chemical plant is protected by one SA-6, ZU-23s and MANPADS.&lt;br /&gt;
&lt;br /&gt;
SA-10 located 100 nm E of DAMASCUS with coverage reaching to SAYQAL.&lt;br /&gt;
&amp;lt;h5&amp;gt;1.6 Friendly forces&amp;lt;/h5&amp;gt;&lt;br /&gt;
N/A, we are the only blue forces in the AO.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;1.7 Civilian/3rd part&amp;lt;/h5&amp;gt;&lt;br /&gt;
Civilian air traffic is still active in some parts of eastern Syria.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;2 MISSION&amp;lt;/h4&amp;gt;&lt;br /&gt;
The Joint Force Air Component (JFAC) will conduct air strikes to destroy SCUD locations and chemical plant facilities in order to deny Syrian forces SCUD capability with chemical weapons. A mission success would reduce Syria’s means of threatening its own population as well as neighboring countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;3 EXECUTION&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;3.1 Commander’s intent&amp;lt;/h5&amp;gt;&lt;br /&gt;
Destroy all SCUD launchers and the two chemical plants located in the AO.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.2 Packages&amp;lt;/h5&amp;gt;&lt;br /&gt;
The mission contains 1 package, callsign WOLFPACK. All flights are part of package WOLFPACK.&lt;br /&gt;
&amp;lt;!--NOTE: Missions usually only has one (1) package. If you want, you may divide the flights into multiple packages. One reason to do that could be if the mission has several independent objectives, and you want to assign each package its own objective.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.3 Order of events&amp;lt;/h5&amp;gt;&lt;br /&gt;
This operation is divided into four phases which will be conducted chronologically: Destruction of enemy CAP, SEAD, strikes on SCUD and chemical plant, RTB.&lt;br /&gt;
&lt;br /&gt;
1. F-14s will neutralize enemy CAP over Damascus, then report SMASH and remain on station. F/A-18s, A-10s and AH-64s will hold at pre-briefed locations until SMASH has been reported.&lt;br /&gt;
&lt;br /&gt;
2. F/A-18s push and destroy the enemy SA-10 EAST of Damascus, then report WALKOVER. Once complete they hit the tankers and prepare to assist F-14s with CAP.&lt;br /&gt;
&lt;br /&gt;
3. A-10s, AJS 37s and AH-64s engage their respective targets, then report DIRTPILE and TRASHCAN respectively.&lt;br /&gt;
&lt;br /&gt;
4. A-10s, AJS 37s and AH-64s RTB no later than 15:45. With the A/G elements out of the AO, the F-14 and F/A-18 RTB no later than 15:50.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.4 Rules of engagement&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;ROE:&amp;lt;/b&amp;gt; C&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se/index.php/Mission_SPINS#Rules_of_Engagement&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;SPINS&amp;lt;/a&amp;gt;&lt;br /&gt;
Addition: Weapons free on all enemy SCUD installations unless they are moving into built up areas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.5 Acceptable level of risk&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;ALR:&amp;lt;/b&amp;gt; MEDIUM&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se/index.php/Mission_SPINS#Acceptable_Level_of_Risk&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;SPINS&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.6 Flight tasking&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;h6&amp;gt;Package WOLFPACK (Lead: ARCTIC11)&amp;lt;/h6&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;1&amp;lt;/strong&amp;gt;&lt;br /&gt;
* Depart&lt;br /&gt;
* Hold at HOTEL (WP1) at 25000’&lt;br /&gt;
* Push on SMASH&lt;br /&gt;
* Destroy SA-10 EAST of Damascus (report WALKOVER on success)&lt;br /&gt;
* Refuel at ARCO1 or ARCO5&lt;br /&gt;
* Report in to STINGRAY and standby for CAP tasking&lt;br /&gt;
* RTB on order from STINGRAY&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides (SEAD and A/A)&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. Hold HOTEL&lt;br /&gt;
2. SA-10 Target&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;5&amp;lt;/strong&amp;gt;&lt;br /&gt;
* Depart&lt;br /&gt;
* Go to CAP track (WP1 and WP2)&lt;br /&gt;
* Neutralize enemy CAP over Damascus&lt;br /&gt;
* Remain on station until ordered to RTB by STINGRAY&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. CAP W&lt;br /&gt;
2. CAP E&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;6&amp;lt;/strong&amp;gt;&lt;br /&gt;
* Depart 08:30&lt;br /&gt;
* Hold at HOTEL (WP1) at 9000’&lt;br /&gt;
* Push on SMASH&lt;br /&gt;
* Destroy target DELTA. Report TRASHCAN if successful.&lt;br /&gt;
* RTB&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. Hold HOTEL&lt;br /&gt;
2. Ingress (bridge)&lt;br /&gt;
3. Ingress (bridge)&lt;br /&gt;
4. Target DELTA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;8&amp;lt;/strong&amp;gt;&lt;br /&gt;
* Depart 08:32&lt;br /&gt;
* Hold at HOTEL (WP1) at 15000’&lt;br /&gt;
* Push on SMASH. Coordinate engagements with RAGE9&lt;br /&gt;
* Destroy target CHARLIE, prepared to destroy ALPHA and BRAVO if needed. Report DIRTPILE (ALPHA/BRAVO/CHARLIE) for each target destroyed.&lt;br /&gt;
* RTB&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. Hold HOTEL&lt;br /&gt;
2. Target ALPHA&lt;br /&gt;
3. Target BRAVO&lt;br /&gt;
4. Target CHARLIE&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;9&amp;lt;/strong&amp;gt;&lt;br /&gt;
Depart 08:34&lt;br /&gt;
Stay under 500 feet after WP3&lt;br /&gt;
Coordinate engagements with HAWG8&lt;br /&gt;
Destroy targets ALPHA and BRAVO, prepared to destroy CHARLIE if needed. Report DIRTPILE (ALPHA/BRAVO/CHARLIE) for each target destroyed.&lt;br /&gt;
RTB&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. Ingress&lt;br /&gt;
2. Ingress&lt;br /&gt;
3. Ingress&lt;br /&gt;
4. Target ALPHA&lt;br /&gt;
5. Target BRAVO&lt;br /&gt;
6. Target CHARLIE&lt;br /&gt;
&amp;lt;h4&amp;gt;4 ADMINISTRATION AND LOGISTICS&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;4.1 Airfield operations&amp;lt;/h5&amp;gt;&lt;br /&gt;
* Ramat David&lt;br /&gt;
* TCN: 84X&lt;br /&gt;
* Active runway: 33&lt;br /&gt;
* Departure via Exit Hayim&lt;br /&gt;
* Approach via Entry Amos Lake&lt;br /&gt;
&amp;lt;!-- Copy-paste friendly headers for flight taskings&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;1&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;2&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;3&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;4&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;5&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;6&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;7&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;8&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;9&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;1&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;2&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;3&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;4&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;5&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;9&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;1&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;4&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;6&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;7&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;8&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;2&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;4&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;3&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;3&amp;lt;/strong&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;4.2 Carrier operations&amp;lt;/h5&amp;gt;&lt;br /&gt;
* CASE 1&lt;br /&gt;
* BRC: 264&lt;br /&gt;
* Departure time: 14:25&lt;br /&gt;
* Departure sequence: ELVIS5, ARCTIC1&lt;br /&gt;
* Charlie time: 16:00&lt;br /&gt;
&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se//index.php/Mission_SPINS#Carrier_Ops&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;Carrier Ops SPINS&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;!--NOTE: For CASE 1, state BRC: 200 (CA), 130 (PG), 264 (SY). For CASE 3, state FB: 191 (CA), 121 (PG), 255 (SY). Charlie time is when landing procedures begin, usually taking 10-30 minutes depending on case and number of aircraft--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;4.3 Tankers&amp;lt;/h5&amp;gt;&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se//index.php/Aerial_Refueling#Standard_tankers&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;Aerial Refueling SOP&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;5 COMMAND AND CONTROL&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;5.1 Commander&amp;lt;/h5&amp;gt;&lt;br /&gt;
* Mission commander is STINGRAY&lt;br /&gt;
* Mission commander deputy is ARCTIC11&lt;br /&gt;
* Package WOLFPACK lead is ARCTIC11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.2 Frequencies&amp;lt;/h5&amp;gt;&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se/index.php/Comms#Channels_and_Frequencies&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;Comms SOP&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.3 Authentication&amp;lt;/h5&amp;gt;&lt;br /&gt;
RAMROD: GRANDSLICE &lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se/index.php/Comms#Authentication&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;Authentication SOP&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.4 Freq flow (Airfield flights)&amp;lt;/h5&amp;gt;&lt;br /&gt;
7, 9, 3/5, 7&lt;br /&gt;
Remain on Tower (ch 7) during startup and departure. Go to Check in (ch 9). Expect Tactical (ch 3) or CAP A (ch 5). Use Tower (ch 7) for recovery.&lt;br /&gt;
&amp;lt;!--NOTE: How flights should switch freqs. Usually doesn’t change too much, but if Ground and/or Control is used, or there are any forward air controllers or similar active, edit this section.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.5 Freq flow (Carrier flights)&amp;lt;/h5&amp;gt;&lt;br /&gt;
1, 9, 3/5, 16, 1&lt;br /&gt;
Remain on Tower (ch 1) during startup and departure. Go to Check in (ch 9). Expect Tactical (ch 3) or CAP A (ch 5). Use Marshal (ch 16) and Tower (ch 1) for recovery.&lt;br /&gt;
&amp;lt;!--NOTE: During CASE 3 conditions, flights typically go to Approach A (ch 15) after Marshal. Also, if there are any forward air controllers or similar active, edit this section.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.6 Brevity&amp;lt;/h5&amp;gt;&lt;br /&gt;
* TANGOUNIFORM - Mission declared successful&lt;br /&gt;
* NIGHTFALL - Abort mission&lt;br /&gt;
* SMASH - Enemy CAP neutralized&lt;br /&gt;
* WALKOVER - SA-10 neutralized&lt;br /&gt;
* DIRTPILE - SCUD launchers destroyed&lt;br /&gt;
* TRASHCAN - Chemical plants destroyed&lt;br /&gt;
&amp;lt;!--NOTE: Any code words that should be used during the mission. Often different in every mission.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.7 Bullseye&amp;lt;/h5&amp;gt;&lt;br /&gt;
N 42 15.00' E 42 03.00'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;6 ANNEXES&amp;lt;/h4&amp;gt;&lt;br /&gt;
Target Alpha (SCUD 1)&lt;br /&gt;
Target Bravo (SCUD 2)&lt;br /&gt;
Target Charlie (SCUD 3)&lt;br /&gt;
Target Delta (Chemical plant)&lt;br /&gt;
&lt;br /&gt;
Maps&lt;br /&gt;
Large size map of AO with all waypoints, tankers, carriers etc&lt;br /&gt;
Smaller maps of target areas with waypoints marked&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--NOTE: Target Data (insert locations, map of AO, target images and any other vital info here)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://wiki.masterarms.se/images/0/0d/Flights_THT.png&amp;quot;&amp;gt;&amp;lt;img class=&amp;quot;alignnone size-full wp-image-744&amp;quot; src=&amp;quot;http://wiki.masterarms.se/images/0/0d/Flights_THT.png&amp;quot; alt=&amp;quot;&amp;quot; width=&amp;quot;1373&amp;quot; height=&amp;quot;1334&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Mission_Briefing_Template&amp;diff=2824</id>
		<title>Mission Briefing Template</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Mission_Briefing_Template&amp;diff=2824"/>
		<updated>2026-01-16T14:16:34Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: /* Version 2.3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Mission Design Guide]] &amp;gt;&amp;gt; [[Mission Briefing Template]]''&lt;br /&gt;
&lt;br /&gt;
==Current versions==&lt;br /&gt;
Copy-paste this text to make and use it as a base for your own nice looking written briefing!&lt;br /&gt;
&lt;br /&gt;
===Version 2.2===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;RSVP:&amp;lt;/b&amp;gt; YY MM DD - 19:30 (please sign-up asap though, as it makes things easier to plan)&lt;br /&gt;
&amp;lt;b&amp;gt;Organizer:&amp;lt;/b&amp;gt; Iceman&lt;br /&gt;
&amp;lt;b&amp;gt;Activity:&amp;lt;/b&amp;gt; Mission - CAP, Air Interdiction&lt;br /&gt;
&amp;lt;b&amp;gt;Theatre:&amp;lt;/b&amp;gt; Syria&lt;br /&gt;
&amp;lt;b&amp;gt;Modules:&amp;lt;/b&amp;gt; F/A-18C, F-14B, AJS 37, A-10C, AH-64&lt;br /&gt;
&amp;lt;b&amp;gt;Prerequisites:&amp;lt;/b&amp;gt; None&lt;br /&gt;
&amp;lt;!--State any general or slot-specific prerequisites for participation (i.e CASE 3, BQ, AAR etc).--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[learn_more caption=&amp;quot;LINEUP&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;11 (400): &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;12 (401): &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;13 (402):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;14 (403):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;21 (404):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;22 (405):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;23 (406):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;24 (407):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C SEAD&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;31 (410):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;32 (411):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;33 (412):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;34 (413):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;41 (300):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;42 (301):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;43 (302):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;44 (303):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-14B CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;51 (100):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;52 (101):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;53 (102):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;54 (103):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AJS 37 Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;61:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;62:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;63:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;64:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AJS 37 Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;71:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;72:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;73:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;74:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A-10C Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;81:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;82:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;83:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;84:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-16C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;91:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;92:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;93:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;94:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-16C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;11:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;12:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;13:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;14:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C FAC-A&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;21 (304):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;22 (305):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;23 (306):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;24 (307):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F/A-18C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;31 (310):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;32 (311):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;33 (312):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;34 (313):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-14B CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;41 (104):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;42 (105):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;43 (106):&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;44 (107):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;CH-47F Transport&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;31:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;32:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;33:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;34:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;UH-1H Transport&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;51:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;52:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;53:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;54:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AH-64D Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;91:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;92:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;93:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;94:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AH-64D Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;11:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;12:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;13:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;14:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;OH-58D Reconnaissance&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;41:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;42:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;43:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;44:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Ka-50 Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;61:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;62:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;63:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;64:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A-10C Air Interdiction&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;71:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;72:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;73:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;74:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;M-2000C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;81:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;82:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;83:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;84:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A-10C XCAS&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;21:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;22:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;23:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;24:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-16C CAP&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;41:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;42:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;43:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;44:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;F-15E Strike&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;31:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;32:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;33:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;34:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;AWACS&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8000ff;&amp;quot;&amp;gt;STINGRAY&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #8000ff;&amp;quot;&amp;gt;STINGRAY&amp;lt;/span&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Airport&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Ground&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Tower&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Control&amp;lt;/span&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Carrier&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Marshal&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;Tower&amp;lt;/span&amp;gt;:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: #bf4000;&amp;quot;&amp;gt;LSO&amp;lt;/span&amp;gt;:&lt;br /&gt;
[/learn_more]&lt;br /&gt;
&amp;lt;h4&amp;gt;1 SITUATION&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;1.1 Overview&amp;lt;/h5&amp;gt;&lt;br /&gt;
Syria has threatened to conduct SCUD attacks with chemical weapons against civilian towns. NATO has decided to conduct a preemptive strike against SCUD locations and chemical weapons facilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;1.2 Area of operations&amp;lt;/h5&amp;gt;&lt;br /&gt;
W and NW of DAMASCUS (SYRIA) in MGRS zones YC-YB and BT-BS. The ground is mostly flat desert.&lt;br /&gt;
&amp;lt;h5&amp;gt;1.3 Time and weather&amp;lt;/h5&amp;gt;&lt;br /&gt;
* July 07 – 2022&lt;br /&gt;
* 08:00 local time&lt;br /&gt;
* Scattered (7500′-11500′)&lt;br /&gt;
* Wind (Bearing / kts)&lt;br /&gt;
- GND: 320 / 10&lt;br /&gt;
- 1600ft: 320 / 10&lt;br /&gt;
- 6600ft: 320 / 10&lt;br /&gt;
- 24000ft: 320 / 10&lt;br /&gt;
* Temp: +15°C&lt;br /&gt;
* FORCE QNH 2992 / 1013&lt;br /&gt;
&amp;lt;h5&amp;gt;1.4 Air threats&amp;lt;/h5&amp;gt;&lt;br /&gt;
MiG-21, MiG-25, MiG-29&lt;br /&gt;
&lt;br /&gt;
MiG-21s, MiG-25s and occasional MIG-29s have been reported. Expect main threat from closest enemy air bases, located SE and N of DAMASCUS. Intel estimates that the Syrian Air Force will have routine CAP over target area and can launch 4-8 fighters in short succession from bases close to DAMASCUS. Additional fighters can reinforce from other bases after a timespan of 30 mins from first engagements.&lt;br /&gt;
&amp;lt;h5&amp;gt;1.5 Ground threats&amp;lt;/h5&amp;gt;&lt;br /&gt;
BMP-2, ZSU-23 Shilka, MANPADS, SA-13, SA-6, SA-10&lt;br /&gt;
&lt;br /&gt;
SCUD launchers escorted by BMP-2 platoons, protected by Shilkas, MANPADS and SA-13s. SCUD units are reported to be static in marked target areas but as they are mobile they can quickly redeploy and possible course of action is that once SCUD locations are engaged they will start to relocate.&lt;br /&gt;
&lt;br /&gt;
The Chemical plant is protected by one SA-6, ZU-23s and MANPADS.&lt;br /&gt;
&lt;br /&gt;
SA-10 located 100 nm E of DAMASCUS with coverage reaching to SAYQAL.&lt;br /&gt;
&amp;lt;h5&amp;gt;1.6 Friendly forces&amp;lt;/h5&amp;gt;&lt;br /&gt;
N/A, we are the only blue forces in the AO.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;1.7 Civilian/3rd part&amp;lt;/h5&amp;gt;&lt;br /&gt;
Civilian air traffic is still active in some parts of eastern Syria.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;2 MISSION&amp;lt;/h4&amp;gt;&lt;br /&gt;
The Joint Force Air Component (JFAC) will conduct air strikes to destroy SCUD locations and chemical plant facilities in order to deny Syrian forces SCUD capability with chemical weapons. A mission success would reduce Syria’s means of threatening its own population as well as neighboring countries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;3 EXECUTION&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;3.1 Commander’s intent&amp;lt;/h5&amp;gt;&lt;br /&gt;
Destroy all SCUD launchers and the two chemical plants located in the AO.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.2 Packages&amp;lt;/h5&amp;gt;&lt;br /&gt;
The mission contains 1 package, callsign WOLFPACK. All flights are part of package WOLFPACK.&lt;br /&gt;
&amp;lt;!--NOTE: Missions usually only has one (1) package. If you want, you may divide the flights into multiple packages. One reason to do that could be if the mission has several independent objectives, and you want to assign each package its own objective.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.3 Order of events&amp;lt;/h5&amp;gt;&lt;br /&gt;
This operation is divided into four phases which will be conducted chronologically: Destruction of enemy CAP, SEAD, strikes on SCUD and chemical plant, RTB.&lt;br /&gt;
&lt;br /&gt;
1. F-14s will neutralize enemy CAP over Damascus, then report SMASH and remain on station. F/A-18s, A-10s and AH-64s will hold at pre-briefed locations until SMASH has been reported.&lt;br /&gt;
&lt;br /&gt;
2. F/A-18s push and destroy the enemy SA-10 EAST of Damascus, then report WALKOVER. Once complete they hit the tankers and prepare to assist F-14s with CAP.&lt;br /&gt;
&lt;br /&gt;
3. A-10s, AJS 37s and AH-64s engage their respective targets, then report DIRTPILE and TRASHCAN respectively.&lt;br /&gt;
&lt;br /&gt;
4. A-10s, AJS 37s and AH-64s RTB no later than 15:45. With the A/G elements out of the AO, the F-14 and F/A-18 RTB no later than 15:50.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.4 Rules of engagement&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;ROE:&amp;lt;/b&amp;gt; C&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se/index.php/Mission_SPINS#Rules_of_Engagement&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;SPINS&amp;lt;/a&amp;gt;&lt;br /&gt;
Addition: Weapons free on all enemy SCUD installations unless they are moving into built up areas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.5 Acceptable level of risk&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;ALR:&amp;lt;/b&amp;gt; MEDIUM&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se/index.php/Mission_SPINS#Acceptable_Level_of_Risk&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;SPINS&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;3.6 Flight tasking&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;h6&amp;gt;Package WOLFPACK (Lead: ARCTIC11)&amp;lt;/h6&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;1&amp;lt;/strong&amp;gt;&lt;br /&gt;
* Depart&lt;br /&gt;
* Hold at HOTEL (WP1) at 25000’&lt;br /&gt;
* Push on SMASH&lt;br /&gt;
* Destroy SA-10 EAST of Damascus (report WALKOVER on success)&lt;br /&gt;
* Refuel at ARCO1 or ARCO5&lt;br /&gt;
* Report in to STINGRAY and standby for CAP tasking&lt;br /&gt;
* RTB on order from STINGRAY&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides (SEAD and A/A)&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. Hold HOTEL&lt;br /&gt;
2. SA-10 Target&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;5&amp;lt;/strong&amp;gt;&lt;br /&gt;
* Depart&lt;br /&gt;
* Go to CAP track (WP1 and WP2)&lt;br /&gt;
* Neutralize enemy CAP over Damascus&lt;br /&gt;
* Remain on station until ordered to RTB by STINGRAY&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. CAP W&lt;br /&gt;
2. CAP E&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;6&amp;lt;/strong&amp;gt;&lt;br /&gt;
* Depart 08:30&lt;br /&gt;
* Hold at HOTEL (WP1) at 9000’&lt;br /&gt;
* Push on SMASH&lt;br /&gt;
* Destroy target DELTA. Report TRASHCAN if successful.&lt;br /&gt;
* RTB&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. Hold HOTEL&lt;br /&gt;
2. Ingress (bridge)&lt;br /&gt;
3. Ingress (bridge)&lt;br /&gt;
4. Target DELTA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;8&amp;lt;/strong&amp;gt;&lt;br /&gt;
* Depart 08:32&lt;br /&gt;
* Hold at HOTEL (WP1) at 15000’&lt;br /&gt;
* Push on SMASH. Coordinate engagements with RAGE9&lt;br /&gt;
* Destroy target CHARLIE, prepared to destroy ALPHA and BRAVO if needed. Report DIRTPILE (ALPHA/BRAVO/CHARLIE) for each target destroyed.&lt;br /&gt;
* RTB&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. Hold HOTEL&lt;br /&gt;
2. Target ALPHA&lt;br /&gt;
3. Target BRAVO&lt;br /&gt;
4. Target CHARLIE&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;9&amp;lt;/strong&amp;gt;&lt;br /&gt;
Depart 08:34&lt;br /&gt;
Stay under 500 feet after WP3&lt;br /&gt;
Coordinate engagements with HAWG8&lt;br /&gt;
Destroy targets ALPHA and BRAVO, prepared to destroy CHARLIE if needed. Report DIRTPILE (ALPHA/BRAVO/CHARLIE) for each target destroyed.&lt;br /&gt;
RTB&lt;br /&gt;
&lt;br /&gt;
Loadout: FL decides&lt;br /&gt;
&lt;br /&gt;
Waypoints:&lt;br /&gt;
1. Ingress&lt;br /&gt;
2. Ingress&lt;br /&gt;
3. Ingress&lt;br /&gt;
4. Target ALPHA&lt;br /&gt;
5. Target BRAVO&lt;br /&gt;
6. Target CHARLIE&lt;br /&gt;
&amp;lt;h4&amp;gt;4 ADMINISTRATION AND LOGISTICS&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;4.1 Airfield operations&amp;lt;/h5&amp;gt;&lt;br /&gt;
* Ramat David&lt;br /&gt;
* TCN: 84X&lt;br /&gt;
* Active runway: 33&lt;br /&gt;
* Departure via Exit Hayim&lt;br /&gt;
* Approach via Entry Amos Lake&lt;br /&gt;
&amp;lt;!-- Copy-paste friendly headers for flight taskings&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff0000;&amp;quot;&amp;gt;ARCTIC&amp;lt;/span&amp;gt;1&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #0040ff;&amp;quot;&amp;gt;BENDER&amp;lt;/span&amp;gt;2&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #00bfff;&amp;quot;&amp;gt;CRIMSON&amp;lt;/span&amp;gt;3&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ffbf00;&amp;quot;&amp;gt;DUSTY&amp;lt;/span&amp;gt;4&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff8000;&amp;quot;&amp;gt;ELVIS&amp;lt;/span&amp;gt;5&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #008000;&amp;quot;&amp;gt;FENRIS&amp;lt;/span&amp;gt;6&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #008055;&amp;quot;&amp;gt;GRIM&amp;lt;/span&amp;gt;7&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc4055;&amp;quot;&amp;gt;HAWG&amp;lt;/span&amp;gt;8&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #e9967a;&amp;quot;&amp;gt;INDY&amp;lt;/span&amp;gt;9&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #bdb76b;&amp;quot;&amp;gt;JESTER&amp;lt;/span&amp;gt;1&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc40ff;&amp;quot;&amp;gt;KRAKEN&amp;lt;/span&amp;gt;2&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #0cfbbf;&amp;quot;&amp;gt;LION&amp;lt;/span&amp;gt;3&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #00bfbf;&amp;quot;&amp;gt;MUSTANG&amp;lt;/span&amp;gt;4&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff40ff;&amp;quot;&amp;gt;NITRO&amp;lt;/span&amp;gt;5&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #5496a7;&amp;quot;&amp;gt;RAGE&amp;lt;/span&amp;gt;9&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #7096a7;&amp;quot;&amp;gt;SALTY&amp;lt;/span&amp;gt;1&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #a8c47e;&amp;quot;&amp;gt;BLACKJACK&amp;lt;/span&amp;gt;4&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #ff40aa;&amp;quot;&amp;gt;ORCA&amp;lt;/span&amp;gt;6&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;PIG&amp;lt;/span&amp;gt;7&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #8fbc8f;&amp;quot;&amp;gt;QUEBEC&amp;lt;/span&amp;gt;8&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #cc4000;&amp;quot;&amp;gt;TUSK&amp;lt;/span&amp;gt;2&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #fdb76b;&amp;quot;&amp;gt;VENOM&amp;lt;/span&amp;gt;4&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #66cc00;&amp;quot;&amp;gt;HITMAN&amp;lt;/span&amp;gt;3&amp;lt;/strong&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;&amp;lt;span style=&amp;quot;color: #4c9900;&amp;quot;&amp;gt;GREYHOUND&amp;lt;/span&amp;gt;3&amp;lt;/strong&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;4.2 Carrier operations&amp;lt;/h5&amp;gt;&lt;br /&gt;
* CASE 1&lt;br /&gt;
* BRC: 264&lt;br /&gt;
* Departure time: 14:25&lt;br /&gt;
* Departure sequence: ELVIS5, ARCTIC1&lt;br /&gt;
* Charlie time: 16:00&lt;br /&gt;
&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se//index.php/Mission_SPINS#Carrier_Ops&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;Carrier Ops SPINS&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;!--NOTE: For CASE 1, state BRC: 200 (CA), 130 (PG), 264 (SY). For CASE 3, state FB: 191 (CA), 121 (PG), 255 (SY). Charlie time is when landing procedures begin, usually taking 10-30 minutes depending on case and number of aircraft--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;4.3 Tankers&amp;lt;/h5&amp;gt;&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se//index.php/Aerial_Refueling#Standard_tankers&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;Aerial Refueling SOP&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;5 COMMAND AND CONTROL&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;5.1 Commander&amp;lt;/h5&amp;gt;&lt;br /&gt;
* Mission commander is STINGRAY&lt;br /&gt;
* Mission commander deputy is ARCTIC11&lt;br /&gt;
* Package WOLFPACK lead is ARCTIC11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.2 Frequencies&amp;lt;/h5&amp;gt;&lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se/index.php/Comms#Channels_and_Frequencies&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;Comms SOP&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.3 Authentication&amp;lt;/h5&amp;gt;&lt;br /&gt;
RAMROD: GRANDSLICE &lt;br /&gt;
As per &amp;lt;a href=&amp;quot;https://wiki.masterarms.se/index.php/Comms#Authentication&amp;quot; target=&amp;quot;new&amp;quot; rel=&amp;quot;noopener&amp;quot;&amp;gt;Authentication SOP&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.4 Freq flow (Airfield flights)&amp;lt;/h5&amp;gt;&lt;br /&gt;
7, 9, 3/5, 7&lt;br /&gt;
Remain on Tower (ch 7) during startup and departure. Go to Check in (ch 9). Expect Tactical (ch 3) or CAP A (ch 5). Use Tower (ch 7) for recovery.&lt;br /&gt;
&amp;lt;!--NOTE: How flights should switch freqs. Usually doesn’t change too much, but if Ground and/or Control is used, or there are any forward air controllers or similar active, edit this section.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.5 Freq flow (Carrier flights)&amp;lt;/h5&amp;gt;&lt;br /&gt;
1, 9, 3/5, 16, 1&lt;br /&gt;
Remain on Tower (ch 1) during startup and departure. Go to Check in (ch 9). Expect Tactical (ch 3) or CAP A (ch 5). Use Marshal (ch 16) and Tower (ch 1) for recovery.&lt;br /&gt;
&amp;lt;!--NOTE: During CASE 3 conditions, flights typically go to Approach A (ch 15) after Marshal. Also, if there are any forward air controllers or similar active, edit this section.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.6 Brevity&amp;lt;/h5&amp;gt;&lt;br /&gt;
* TANGOUNIFORM - Mission declared successful&lt;br /&gt;
* NIGHTFALL - Abort mission&lt;br /&gt;
* SMASH - Enemy CAP neutralized&lt;br /&gt;
* WALKOVER - SA-10 neutralized&lt;br /&gt;
* DIRTPILE - SCUD launchers destroyed&lt;br /&gt;
* TRASHCAN - Chemical plants destroyed&lt;br /&gt;
&amp;lt;!--NOTE: Any code words that should be used during the mission. Often different in every mission.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;5.7 Bullseye&amp;lt;/h5&amp;gt;&lt;br /&gt;
N 42 15.00' E 42 03.00'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;6 ANNEXES&amp;lt;/h4&amp;gt;&lt;br /&gt;
Target Alpha (SCUD 1)&lt;br /&gt;
Target Bravo (SCUD 2)&lt;br /&gt;
Target Charlie (SCUD 3)&lt;br /&gt;
Target Delta (Chemical plant)&lt;br /&gt;
&lt;br /&gt;
Maps&lt;br /&gt;
Large size map of AO with all waypoints, tankers, carriers etc&lt;br /&gt;
Smaller maps of target areas with waypoints marked&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--NOTE: Target Data (insert locations, map of AO, target images and any other vital info here)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://wiki.masterarms.se/images/0/0d/Flights_THT.png&amp;quot;&amp;gt;&amp;lt;img class=&amp;quot;alignnone size-full wp-image-744&amp;quot; src=&amp;quot;http://wiki.masterarms.se/images/0/0d/Flights_THT.png&amp;quot; alt=&amp;quot;&amp;quot; width=&amp;quot;1373&amp;quot; height=&amp;quot;1334&amp;quot; /&amp;gt;&amp;lt;/a&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Intro_Flight_for_A-10C&amp;diff=2125</id>
		<title>Intro Flight for A-10C</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Intro_Flight_for_A-10C&amp;diff=2125"/>
		<updated>2024-05-15T19:09:03Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: /* Pre-flight */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Intro Flight Syllabi]] &amp;gt;&amp;gt; [[Intro Flight for A-10C]]''&lt;br /&gt;
&lt;br /&gt;
The intro flight is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. &lt;br /&gt;
This article describes the content of the sortie. A newcomer is welcome to practice any moments before, but there is no requirement nor expectation to do so.&lt;br /&gt;
&lt;br /&gt;
However, all newcomers are expected to have gone through the [[Technical Checklist]] carefully, before the flight. This step is important. You're more than welcome to ask for help if you have any issues following the guide, but please don't ignore any of the mandatory steps.&lt;br /&gt;
&lt;br /&gt;
==Brief description of the sortie==&lt;br /&gt;
[[Fil:IntroFlight.png|400px|thumb|Overview]]&lt;br /&gt;
[[Fil:Comms_C_Light.png|400px|thumb|Comms_C]]&lt;br /&gt;
&lt;br /&gt;
===Pre-flight===&lt;br /&gt;
* Meet up on Discord&lt;br /&gt;
* Make sure TS and SRS works, including all three PTT buttons (TeamSpeak and SRS Radio 1 VHF AM, and Radio 2 UHF)&lt;br /&gt;
* The 1 minute version of what MA is and what we do&lt;br /&gt;
* Briefing. Quickly go over what we will do in the flight and look at the map.&lt;br /&gt;
* Set up &amp;quot;kneeboard folder&amp;quot; and add Comms_C-kneeboard located to the right.&lt;br /&gt;
&lt;br /&gt;
===Flight===&lt;br /&gt;
&lt;br /&gt;
# Disable Labels&lt;br /&gt;
# Go through [https://wiki.masterarms.se/index.php/A-10C_Procedures#Startup Startup] Startup&lt;br /&gt;
#* Loadout: AN/AAQ-28, AN/ALQ-184, 1150rsd CM, 2xMk-82 LD,2xAGM-65D&lt;br /&gt;
# Tower channel check-in (Report “2!”)&lt;br /&gt;
# Go through/Perform [https://wiki.masterarms.se/index.php/Takeoff_Procedures#B._VFR_Section_Takeoff VFR Section Takeoff]&lt;br /&gt;
# Tac channel check-in (Report “2!”)&lt;br /&gt;
# Fly to WP2 via WP 1 and &amp;quot;Exit north&amp;quot;, Go through/practice formation flying and &amp;quot;buddyspike&amp;quot; calls (“Buddyspike, angels 12!”). &lt;br /&gt;
# Go through [https://wiki.masterarms.se/index.php/A-10C_Procedures#Target_Area_Ingress_Preparations_.28Fence_In.29 Fence In/Out] procedures and Fence In at WP2.&lt;br /&gt;
# Fly to WP3, Go through/practice &amp;quot;Rifle&amp;quot; and &amp;quot;Splash&amp;quot;/BDA calls. &lt;br /&gt;
# Find targets at WP4 using TGP (Slew to SPI WP4) and engage with AGM-65D  (Report “Rifle!&amp;quot; and &amp;quot;Splash”)&lt;br /&gt;
# Drop bombs on target at WP4 (Report “2, Winchester air-to-ground!”)&lt;br /&gt;
# Fence out (Report “2, fenced out, [fuelstate]!”)&lt;br /&gt;
# Go through on-speed flying&lt;br /&gt;
# Tower channel check-in (Report “2!”)&lt;br /&gt;
# Straight-in (or overhead break at 1500’) and land&lt;br /&gt;
&lt;br /&gt;
===Post-flight===&lt;br /&gt;
&lt;br /&gt;
* Short debriefing, going through what we just did and how it went. Some pointers on how to continue.&lt;br /&gt;
* Invitation to Discord Rookie-group&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Training_Missions&amp;diff=1163</id>
		<title>Training Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Training_Missions&amp;diff=1163"/>
		<updated>2023-01-04T08:45:21Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Mission Files]] &amp;gt;&amp;gt; [[Training Missions]]''&lt;br /&gt;
&lt;br /&gt;
The following missions are mainly meant for single player practice.&lt;br /&gt;
&lt;br /&gt;
==Master Arms Training Mission==&lt;br /&gt;
&lt;br /&gt;
The latest version of the training mission that is running on our 24/7 training server:&lt;br /&gt;
* Caucasus&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_CA_FullMap_RealisticWX.miz Caucasus - Full Map - Realistic Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_CA_FullMap_ClearWX.miz Caucasus - Full Map - Clear Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_CA_FullMap_StaticWX.miz Caucasus - Full Map - Static Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_CA_LimitedMap_RealisticWX.miz Caucasus - Limited Map - Realistic Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_CA_LimitedMap_ClearWX.miz Caucasus - Limited Map - Clear Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_CA_LimitedMap_StaticWX.miz Caucasus - Limited Map - Static Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_CA_Night.miz Caucasus - Full Map - Night]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_CA.miz Caucasus - Work File]&lt;br /&gt;
&lt;br /&gt;
* Syria&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_SY_FullMap_RealisticWX.miz Syria - Full Map - Realistic Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_SY_FullMap_ClearWX.miz Syria - Full Map - Clear Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_SY_FullMap_StaticWX.miz Syria - Full Map - Static Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_SY_LimitedMap_RealisticWX.miz Syria - Limited Map - Realistic Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_SY_LimitedMap_ClearWX.miz Syria - Limited Map - Clear Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_SY_LimitedMap_StaticWX.miz Syria - Limited Map - Static Weather]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_SY_Night.miz Syria - Full Map - Night]&lt;br /&gt;
** [https://emma.masterarms.se/mission?filename=MA_Training_SY.miz Syria - Work File]&lt;br /&gt;
&lt;br /&gt;
==Other training missions==&lt;br /&gt;
&lt;br /&gt;
* [https://forums.eagle.ru/topic/189005-banklers-case-1-recovery-trainer/ Bankler's CASE 1 Recovery Trainer] - Excellent for carrier practice!&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Training_Missions&amp;diff=1162</id>
		<title>Training Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Training_Missions&amp;diff=1162"/>
		<updated>2023-01-04T07:57:05Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Mission Files]] &amp;gt;&amp;gt; [[Training Missions]]''&lt;br /&gt;
&lt;br /&gt;
The following missions are mainly meant for single player practice.&lt;br /&gt;
&lt;br /&gt;
==Master Arms Training Mission==&lt;br /&gt;
&lt;br /&gt;
The latest version of the training mission that is running on our 24/7 training server:&lt;br /&gt;
* Caucasus&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_CA_FullMap_RealisticWX.miz Caucasus - Full Map - Realistic Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_CA_FullMap_ClearWX.miz Caucasus - Full Map - Clear Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_CA_FullMap_StaticWX.miz Caucasus - Full Map - Static Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_CA_LimitedMap_RealisticWX.miz Caucasus - Limited Map - Realistic Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_CA_LimitedMap_ClearWX.miz Caucasus - Limited Map - Clear Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_CA_LimitedMap_StaticWX.miz Caucasus - Limited Map - Static Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_CA_Night.miz Caucasus - Full Map - Night]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_CA.miz Caucasus - Work File]&lt;br /&gt;
&lt;br /&gt;
* Syria&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_SY_FullMap_RealisticWX.miz Syria - Full Map - Realistic Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_SY_FullMap_ClearWX.miz Syria - Full Map - Clear Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_SY_FullMap_StaticWX.miz Syria - Full Map - Static Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_SY_LimitedMap_RealisticWX.miz Syria - Limited Map - Realistic Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_SY_LimitedMap_ClearWX.miz Syria - Limited Map - Clear Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_SY_LimitedMap_StaticWX.miz Syria - Limited Map - Static Weather]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_SY_Night.miz Syria - Full Map - Night]&lt;br /&gt;
** [https://95.217.203.146/mission?filename=MA_Training_SY.miz Syria - Work File]&lt;br /&gt;
&lt;br /&gt;
==Other training missions==&lt;br /&gt;
&lt;br /&gt;
* [https://forums.eagle.ru/topic/189005-banklers-case-1-recovery-trainer/ Bankler's CASE 1 Recovery Trainer] - Excellent for carrier practice!&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Training_Missions&amp;diff=1160</id>
		<title>Training Missions</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Training_Missions&amp;diff=1160"/>
		<updated>2022-12-27T13:22:00Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: /* Master Arms Training Mission */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Mission Files]] &amp;gt;&amp;gt; [[Training Missions]]''&lt;br /&gt;
&lt;br /&gt;
The following missions are mainly meant for single player practice.&lt;br /&gt;
&lt;br /&gt;
==Master Arms Training Mission==&lt;br /&gt;
&lt;br /&gt;
The latest version of the training mission that is running on our 24/7 training server:&lt;br /&gt;
* Caucasus&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_CA_FullMap_RealisticWX.miz Caucasus - Full Map - Realistic Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_CA_FullMap_ClearWX.miz Caucasus - Full Map - Clear Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_CA_FullMap_StaticWX.miz Caucasus - Full Map - Static Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_CA_LimitedMap_RealisticWX.miz Caucasus - Limited Map - Realistic Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_CA_LimitedMap_ClearWX.miz Caucasus - Limited Map - Clear Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_CA_LimitedMap_StaticWX.miz Caucasus - Limited Map - Static Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_CA_Night.miz Caucasus - Full Map - Night]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_CA.miz Caucasus - Work File]&lt;br /&gt;
&lt;br /&gt;
* Syria&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_SY_FullMap_RealisticWX.miz Syria - Full Map - Realistic Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_SY_FullMap_ClearWX.miz Syria - Full Map - Clear Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_SY_FullMap_StaticWX.miz Syria - Full Map - Static Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_SY_LimitedMap_RealisticWX.miz Syria - Limited Map - Realistic Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_SY_LimitedMap_ClearWX.miz Syria - Limited Map - Clear Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_SY_LimitedMap_StaticWX.miz Syria - Limited Map - Static Weather]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_SY_Night.miz Syria - Full Map - Night]&lt;br /&gt;
** [http://95.217.203.146/mission?filename=MA_Training_SY.miz Syria - Work File]&lt;br /&gt;
&lt;br /&gt;
==Other training missions==&lt;br /&gt;
&lt;br /&gt;
* [https://forums.eagle.ru/topic/189005-banklers-case-1-recovery-trainer/ Bankler's CASE 1 Recovery Trainer] - Excellent for carrier practice!&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=558</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=558"/>
		<updated>2022-01-09T09:52:43Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Radio===&lt;br /&gt;
&lt;br /&gt;
* Setup SRSS. Read the [[Technical Checklist]]&lt;br /&gt;
* Select preset chanel in aircraft&lt;br /&gt;
* [[Comms]]&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Airport Charts &lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Basic  Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
** Speedbreak on touchdown if needed, nose wheel steering below 50 kts&lt;br /&gt;
* Overhead break&lt;br /&gt;
** Approach in runway direction, 250 kts IAS, 1500'. Break over runway. Keep throttle settings trough the turn. Enter downwind and land as explained above.&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice &lt;br /&gt;
** Climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when runway is about 45° over your sholder you.&lt;br /&gt;
&lt;br /&gt;
===Basic Combat===&lt;br /&gt;
&lt;br /&gt;
* GAU-8/A Avenger Cannon &lt;br /&gt;
** Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Unguided rockets&lt;br /&gt;
* Configure aircraft for air-to-air&lt;br /&gt;
** Finding threat and acquiring good missile tone&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
==Intermediate flying==&lt;br /&gt;
&lt;br /&gt;
===Intermediate Navigation===&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* CDU handling&lt;br /&gt;
** Creating waypoints in CDU&lt;br /&gt;
* TAD handling&lt;br /&gt;
** Bullseye usage, reading position&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
** Sharing SPI&lt;br /&gt;
* HMCS handling&lt;br /&gt;
** Set SPI&lt;br /&gt;
** Set Markpoint&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Formation flying&lt;br /&gt;
** Transition between formations&lt;br /&gt;
&lt;br /&gt;
===Intermediate Combat===&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. &lt;br /&gt;
** TV, W-HOT, B-HOT, Point track, Area track, Laser designation&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
* Laser-Rocket deployment&lt;br /&gt;
** Find Target in TGP. &lt;br /&gt;
** Self lase or buddy lase&lt;br /&gt;
* Setting up laser guided munition DSMS&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase&lt;br /&gt;
* Setting up GPS guided munition in DSMS&lt;br /&gt;
** Deploy GPS guided munition on SPI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advanced flying==&lt;br /&gt;
&lt;br /&gt;
===Advanced Navigation &amp;amp; Flying===&lt;br /&gt;
&lt;br /&gt;
* Flightlead&lt;br /&gt;
** Comms&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* ILS&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* IFR&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
*Aerial Refueling&lt;br /&gt;
** Use radio menu to contact correct tanker&lt;br /&gt;
** Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
** Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
** Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
===Advanced Combat===&lt;br /&gt;
* Firing multiple Maverick in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one AGM-65 on each markpoint&lt;br /&gt;
* Deploy multiple JDAM in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one bomb on each markpoint&lt;br /&gt;
* CAS&lt;br /&gt;
** [[Close Air Support]], JTAC communications and 9-line&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=557</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=557"/>
		<updated>2022-01-09T09:37:04Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Radio===&lt;br /&gt;
&lt;br /&gt;
* Setup SRS&lt;br /&gt;
* Select preset chanel in aircraft&lt;br /&gt;
* Basic comms&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Airport Charts &lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Basic  Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
** Speedbreak on touchdown if needed, nose wheel steering below 50 kts&lt;br /&gt;
* Overhead break&lt;br /&gt;
** Approach in runway direction, 250 kts IAS, 1500'. Break over runway. Keep throttle settings trough the turn. Enter downwind and land as explained above.&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice &lt;br /&gt;
** Climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when runway is about 45° over your sholder you.&lt;br /&gt;
&lt;br /&gt;
===Basic Combat===&lt;br /&gt;
&lt;br /&gt;
* GAU-8/A Avenger Cannon &lt;br /&gt;
** Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Unguided rockets&lt;br /&gt;
* Configure aircraft for air-to-air&lt;br /&gt;
** Finding threat and acquiring good missile tone&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
==Intermediate flying==&lt;br /&gt;
&lt;br /&gt;
===Intermediate Navigation===&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* CDU handling&lt;br /&gt;
** Creating waypoints in CDU&lt;br /&gt;
* TAD handling&lt;br /&gt;
** Bullseye usage, reading position&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
** Sharing SPI&lt;br /&gt;
* HMCS handling&lt;br /&gt;
** Set SPI&lt;br /&gt;
** Set Markpoint&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Formation flying&lt;br /&gt;
** Transition between formations&lt;br /&gt;
&lt;br /&gt;
===Intermediate Combat===&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. &lt;br /&gt;
** TV, W-HOT, B-HOT, Point track, Area track, Laser designation&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
* Laser-Rocket deployment&lt;br /&gt;
** Find Target in TGP. &lt;br /&gt;
** Self lase or buddy lase&lt;br /&gt;
* Setting up laser guided munition DSMS&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase&lt;br /&gt;
* Setting up GPS guided munition in DSMS&lt;br /&gt;
** Deploy GPS guided munition on SPI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advanced flying==&lt;br /&gt;
&lt;br /&gt;
===Advanced Navigation &amp;amp; Flying===&lt;br /&gt;
&lt;br /&gt;
* Flightlead&lt;br /&gt;
** Comms&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* ILS&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* IFR&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
*Aerial Refueling&lt;br /&gt;
** Use radio menu to contact correct tanker&lt;br /&gt;
** Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
** Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
** Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
===Advanced Combat===&lt;br /&gt;
* Firing multiple Maverick in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one AGM-65 on each markpoint&lt;br /&gt;
* Deploy multiple JDAM in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one bomb on each markpoint&lt;br /&gt;
* CAS&lt;br /&gt;
** [[Close Air Support]], JTAC communications and 9-line&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=556</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=556"/>
		<updated>2022-01-09T09:36:39Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Radio===&lt;br /&gt;
&lt;br /&gt;
* Setup SRS&lt;br /&gt;
* Select preset chanel in aircraft&lt;br /&gt;
* Basic comms&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Airport Charts &lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Basic  Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
** Speedbreak on touchdown if needed, nose wheel steering below 50 kts&lt;br /&gt;
* Overhead break&lt;br /&gt;
** Approach in runway direction, 250 kts IAS, 1500'. Break over runway. Keep throttle settings trough the turn. Enter downwind and land as explained above.&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice &lt;br /&gt;
** Climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when runway is about 45° over your sholder you.&lt;br /&gt;
&lt;br /&gt;
===Basic Combat===&lt;br /&gt;
&lt;br /&gt;
* GAU-8/A Avenger Cannon &lt;br /&gt;
** Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Unguided rockets&lt;br /&gt;
* Configure aircraft for air-to-air&lt;br /&gt;
** Finding threat and acquiring good missile tone&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
==Intermediate flying==&lt;br /&gt;
&lt;br /&gt;
===Intermediate Navigation===&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* CDU handling&lt;br /&gt;
** Creating waypoints in CDU&lt;br /&gt;
* TAD handling&lt;br /&gt;
** Bullseye usage, reading position&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
** Sharing SPI&lt;br /&gt;
* HMCS handling&lt;br /&gt;
** Set SPI&lt;br /&gt;
** Set Markpoint&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Formation flying&lt;br /&gt;
** Transition between formations&lt;br /&gt;
&lt;br /&gt;
===Intermediate Combat===&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. &lt;br /&gt;
** TV, W-HOT, B-HOT, Point track, Area track, Laser designation&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
* Laser-Rocket deployment&lt;br /&gt;
** Find Target in TGP. &lt;br /&gt;
** Self lase or buddy lase&lt;br /&gt;
* Setting up laser guided munition DSMS&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase&lt;br /&gt;
* Setting up GPS guided munition in DSMS&lt;br /&gt;
** Deploy GPS guided munition on SPI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advanced flying==&lt;br /&gt;
&lt;br /&gt;
===Advanced Navigation &amp;amp; Flying===&lt;br /&gt;
&lt;br /&gt;
* Flightlead&lt;br /&gt;
** Comms&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* ILS&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* IFR&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
*Aerial Refueling&lt;br /&gt;
** Use radio menu to contact correct tanker&lt;br /&gt;
** Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
** Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
** Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
===Advanced Combat===&lt;br /&gt;
* Firing multiple Maverick in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one AGM-65 on each markpoint&lt;br /&gt;
* Deploy multiple JDAM in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one bomb on each markpoint&lt;br /&gt;
* CAS&lt;br /&gt;
** [[Close_Air_Support]], JTAC communications and 9-line&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=555</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=555"/>
		<updated>2022-01-09T09:35:14Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Radio===&lt;br /&gt;
&lt;br /&gt;
* Setup SRS&lt;br /&gt;
* Select preset chanel in aircraft&lt;br /&gt;
* Basic comms&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Airport Charts &lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Basic  Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
** Speedbreak on touchdown if needed, nose wheel steering below 50 kts&lt;br /&gt;
* Overhead break&lt;br /&gt;
** Approach in runway direction, 250 kts IAS, 1500'. Break over runway. Keep throttle settings trough the turn. Enter downwind and land as explained above.&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice &lt;br /&gt;
** Climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when runway is about 45° over your sholder you.&lt;br /&gt;
&lt;br /&gt;
===Basic Combat===&lt;br /&gt;
&lt;br /&gt;
* GAU-8/A Avenger Cannon &lt;br /&gt;
** Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Unguided rockets&lt;br /&gt;
* Configure aircraft for air-to-air&lt;br /&gt;
** Finding threat and acquiring good missile tone&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
==Intermediate flying==&lt;br /&gt;
&lt;br /&gt;
===Intermediate Navigation===&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* CDU handling&lt;br /&gt;
** Creating waypoints in CDU&lt;br /&gt;
* TAD handling&lt;br /&gt;
** Bullseye usage, reading position&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
** Sharing SPI&lt;br /&gt;
* HMCS handling&lt;br /&gt;
** Set SPI&lt;br /&gt;
** Set Markpoint&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Formation flying&lt;br /&gt;
** Transition between formations&lt;br /&gt;
&lt;br /&gt;
===Intermediate Combat===&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. &lt;br /&gt;
** TV, W-HOT, B-HOT, Point track, Area track, Laser designation&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
* Laser-Rocket deployment&lt;br /&gt;
** Find Target in TGP. &lt;br /&gt;
** Self lase or buddy lase&lt;br /&gt;
* Setting up laser guided munition DSMS&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase&lt;br /&gt;
* Setting up GPS guided munition in DSMS&lt;br /&gt;
** Deploy GPS guided munition on SPI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advanced flying==&lt;br /&gt;
&lt;br /&gt;
===Advanced Navigation &amp;amp; Flying===&lt;br /&gt;
&lt;br /&gt;
* Flightlead&lt;br /&gt;
** Comms&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* ILS&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* IFR&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
*Aerial Refueling&lt;br /&gt;
** Use radio menu to contact correct tanker&lt;br /&gt;
** Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
** Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
** Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
===Advanced Combat===&lt;br /&gt;
* Firing multiple Maverick in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one AGM-65 on each markpoint&lt;br /&gt;
* Deploy multiple JDAM in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one bomb on each markpoint&lt;br /&gt;
* CAS&lt;br /&gt;
** JTAC communications and 9-line&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=554</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=554"/>
		<updated>2022-01-09T09:34:20Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Radio===&lt;br /&gt;
&lt;br /&gt;
* Setup SRS&lt;br /&gt;
* Select preset chanel in aircraft&lt;br /&gt;
* Basic comms&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Airport Charts &lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Basic  Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
** Speedbreak on touchdown if needed, nose wheel steering below 50 kts&lt;br /&gt;
* Overhead break&lt;br /&gt;
** Approach in runway direction, 250 kts IAS, 1500'. Break over runway. Keep throttle settings trough the turn. Enter downwind and land as explained above.&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice &lt;br /&gt;
** Climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when runway is about 45° over your sholder you.&lt;br /&gt;
&lt;br /&gt;
===Basic Combat===&lt;br /&gt;
&lt;br /&gt;
* GAU-8/A Avenger Cannon &lt;br /&gt;
** Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Unguided rockets&lt;br /&gt;
* Configure aircraft for air-to-air&lt;br /&gt;
** Finding threat and acquiring good missile tone&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
==Intermediate==&lt;br /&gt;
&lt;br /&gt;
===Intermediate Navigation===&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* CDU handling&lt;br /&gt;
** Creating waypoints in CDU&lt;br /&gt;
* TAD handling&lt;br /&gt;
** Bullseye usage, reading position&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
** Sharing SPI&lt;br /&gt;
* HMCS handling&lt;br /&gt;
** Set SPI&lt;br /&gt;
** Set Markpoint&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Formation flying&lt;br /&gt;
** Transition between formations&lt;br /&gt;
&lt;br /&gt;
===Intermediate Combat===&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. &lt;br /&gt;
** TV, W-HOT, B-HOT, Point track, Area track, Laser designation&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
* Laser-Rocket deployment&lt;br /&gt;
** Find Target in TGP. &lt;br /&gt;
** Self lase or buddy lase&lt;br /&gt;
* Setting up laser guided munition DSMS&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase&lt;br /&gt;
* Setting up GPS guided munition in DSMS&lt;br /&gt;
** Deploy GPS guided munition on SPI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
&lt;br /&gt;
===Advanced Navigation &amp;amp; Flying===&lt;br /&gt;
&lt;br /&gt;
* Flightlead&lt;br /&gt;
** Comms&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* ILS&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* IFR&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
*Aerial Refueling&lt;br /&gt;
** Use radio menu to contact correct tanker&lt;br /&gt;
** Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
** Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
** Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
===Advanced Combat===&lt;br /&gt;
* Firing multiple Maverick in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one AGM-65 on each markpoint&lt;br /&gt;
* Deploy multiple JDAM in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one bomb on each markpoint&lt;br /&gt;
* CAS&lt;br /&gt;
** JTAC communications and 9-line&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=553</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=553"/>
		<updated>2022-01-09T09:29:23Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Radio===&lt;br /&gt;
&lt;br /&gt;
* Setup SRS&lt;br /&gt;
* Select preset chanel in aircraft&lt;br /&gt;
* Basic comms&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Airport Charts &lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Basic  Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
** Speedbreak on touchdown if needed, nose wheel steering below 50 kts&lt;br /&gt;
* Overhead break&lt;br /&gt;
** Approach in runway direction, 250 kts IAS, 1500'. Break over runway. Keep throttle settings trough the turn. Enter downwind and land as explained above.&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice &lt;br /&gt;
** Climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when runway is about 45° over your sholder you.&lt;br /&gt;
&lt;br /&gt;
==Basic Combat==&lt;br /&gt;
&lt;br /&gt;
* GAU-8/A Avenger Cannon &lt;br /&gt;
** Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Unguided rockets&lt;br /&gt;
* Configure aircraft for air-to-air&lt;br /&gt;
** Finding threat and acquiring good missile tone&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
===Intermediate flying===&lt;br /&gt;
&lt;br /&gt;
==Intermediate Navigation==&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* CDU handling&lt;br /&gt;
** Creating waypoints in CDU&lt;br /&gt;
* TAD handling&lt;br /&gt;
** Bullseye usage, reading position&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
** Sharing SPI&lt;br /&gt;
* HMCS handling&lt;br /&gt;
** Set SPI&lt;br /&gt;
** Set Markpoint&lt;br /&gt;
** Hook points of interest&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Formation flying&lt;br /&gt;
** Transition between formations&lt;br /&gt;
&lt;br /&gt;
==Intermediate Combat==&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. &lt;br /&gt;
** TV, W-HOT, B-HOT, Point track, Area track, Laser designation&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
* Laser-Rocket deployment&lt;br /&gt;
** Find Target in TGP. &lt;br /&gt;
** Self lase or buddy lase&lt;br /&gt;
* Setting up laser guided munition DSMS&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase&lt;br /&gt;
* Setting up GPS guided munition in DSMS&lt;br /&gt;
** Deploy GPS guided munition on SPI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Advanced===&lt;br /&gt;
&lt;br /&gt;
==Advanced Navigation &amp;amp; Flying==&lt;br /&gt;
&lt;br /&gt;
* Flightlead&lt;br /&gt;
** Comms&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* ILS&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
* IFR&lt;br /&gt;
** …&lt;br /&gt;
** …&lt;br /&gt;
*Aerial Refueling&lt;br /&gt;
** Use radio menu to contact correct tanker&lt;br /&gt;
** Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
** Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
** Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
==Advanced Combat==&lt;br /&gt;
* Firing multiple Maverick in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one AGM-65 on each markpoint&lt;br /&gt;
* Deploy multiple JDAM in one pass&lt;br /&gt;
** Create markpoint via TGP. Cycle mark points via HOTAS and deploy one bomb on each markpoint&lt;br /&gt;
* CAS&lt;br /&gt;
** JTAC communications and 9-line&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Fil:Tacview-20211014-200028-DCS-IraqInvasion01.zip.acmi&amp;diff=413</id>
		<title>Fil:Tacview-20211014-200028-DCS-IraqInvasion01.zip.acmi</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Fil:Tacview-20211014-200028-DCS-IraqInvasion01.zip.acmi&amp;diff=413"/>
		<updated>2021-10-19T15:51:11Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Fil:Marinara_Sightseeing.miz&amp;diff=412</id>
		<title>Fil:Marinara Sightseeing.miz</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Fil:Marinara_Sightseeing.miz&amp;diff=412"/>
		<updated>2021-10-19T15:34:36Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=316</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=316"/>
		<updated>2021-08-21T10:14:48Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
* Landing (With proper AoA, speed breaks on touch down if needed, nose wheel steering below 50 kts)&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice (climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when runway is about 45° over your sholder you.)&lt;br /&gt;
* Overhead break (Approach in runway direction, 250 kts IAS, 1500'. Break over runway. Keep throttle settings trough the turn. Enter downwind and land as explained above)&lt;br /&gt;
&lt;br /&gt;
==Basic Combat==&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Ground===&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. (TV, W-HOT, B-HOT, Point track, Area track, Laser designation)&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
==Aerial Refueling==&lt;br /&gt;
&lt;br /&gt;
* Use radio menu to contact correct tanker&lt;br /&gt;
* Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
* Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
* Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
==Intermediate Navigation==&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* Creating waypoints in CDU&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Bullseye usage&lt;br /&gt;
** Reading Bullseye positioning on TAD&lt;br /&gt;
** Hook points of interest in TAD&lt;br /&gt;
* Sharing SPI with wingman&lt;br /&gt;
&lt;br /&gt;
==Intermediate Combat==&lt;br /&gt;
&lt;br /&gt;
===Intermediate Air-To-Ground===&lt;br /&gt;
&lt;br /&gt;
* Setting up laser guided munition in DSMS.&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase.&lt;br /&gt;
* Setting up GPS guided munition in DSMS.&lt;br /&gt;
** Deploy laser guided munition on SPI.&lt;br /&gt;
* Firing multiple Mavericks in one pass.&lt;br /&gt;
** Create mark points via TPG. Cycle mark points via HOTAS and deploying one AGM-65 on each mark point.&lt;br /&gt;
* JTAC communications and 9-Line calls.&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=315</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=315"/>
		<updated>2021-08-21T10:12:43Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
* Landing (With proper AoA, speed breaks on touch down if needed, nose wheel steering below 50 kts)&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice (climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when runway is about 45° behind you.)&lt;br /&gt;
* Overhead break (Approach in runway direction, 250 kts IAS, 1500'. Break over runway, enter downwind and land as explained above)&lt;br /&gt;
&lt;br /&gt;
==Basic Combat==&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Ground===&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. (TV, W-HOT, B-HOT, Point track, Area track, Laser designation)&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
==Aerial Refueling==&lt;br /&gt;
&lt;br /&gt;
* Use radio menu to contact correct tanker&lt;br /&gt;
* Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
* Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
* Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
==Intermediate Navigation==&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* Creating waypoints in CDU&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Bullseye usage&lt;br /&gt;
** Reading Bullseye positioning on TAD&lt;br /&gt;
** Hook points of interest in TAD&lt;br /&gt;
* Sharing SPI with wingman&lt;br /&gt;
&lt;br /&gt;
==Intermediate Combat==&lt;br /&gt;
&lt;br /&gt;
===Intermediate Air-To-Ground===&lt;br /&gt;
&lt;br /&gt;
* Setting up laser guided munition in DSMS.&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase.&lt;br /&gt;
* Setting up GPS guided munition in DSMS.&lt;br /&gt;
** Deploy laser guided munition on SPI.&lt;br /&gt;
* Firing multiple Mavericks in one pass.&lt;br /&gt;
** Create mark points via TPG. Cycle mark points via HOTAS and deploying one AGM-65 on each mark point.&lt;br /&gt;
* JTAC communications and 9-Line calls.&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=New_Member_Guide&amp;diff=260</id>
		<title>New Member Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=New_Member_Guide&amp;diff=260"/>
		<updated>2021-06-12T18:33:21Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[New Member Guide]]''&lt;br /&gt;
&lt;br /&gt;
'''This section is intended to help a new member understanding what Master Arms is and what can be expected from us, and what we expect from you.'''&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
===What is Master Arms and how can I join?===&lt;br /&gt;
&lt;br /&gt;
Master Arms is a Swedish community for DCS enthusiasts. We have the ambition to fly in a serious manner, with realistic procedures, without ever losing sight of the importance of having fun together. Most of Master Arms' members are Swedish, but we regularly have foreign people joining us on missions. When this happens, we speak English during briefings. In the sim, we use SRS (a radio simulation program) to simulate comms between flights and agencies like AWACS and tower. All these comms are in English.&lt;br /&gt;
&lt;br /&gt;
If you are interested in flying with us, the first step is to join our [https://discord.gg/hw3Aat4 Discord] and say hello in the #membership channel. Please note that we remove all non-members from the Discord server every now and then, which means you will eventually be kicked out if you don't write in the #membership channel.&lt;br /&gt;
&lt;br /&gt;
* Join [https://discord.gg/hw3Aat4 Discord] and write a short presentation of yourself in the channel called #membership&lt;br /&gt;
* Register an account on the [http://masterarms.se/register/ website]&lt;br /&gt;
&lt;br /&gt;
Most of us are around 25-45 years old. But it doesn't matter if you are younger (within reason) or older. You can be a beginner or an experienced DCS pilot. As long you share our passion for serious flying, you have a willingness to learn, and you are socially compatible with us, you're welcome!&lt;br /&gt;
&lt;br /&gt;
==The Journey==&lt;br /&gt;
&lt;br /&gt;
===Standalone or Steam?===&lt;br /&gt;
&lt;br /&gt;
We generally recommend using the Standalone version. Even many of our users who use Steam for all other games, tend to use the Standalone version for DCS. The benefits are small but significant. Standalone lets you select any version/patch of the game you want, instead of being limited to the latest OB and Stable builds. Also, discounts and new releases tend to arrive to Standalone before they're available on Steam. Even if it's generally just a day or two, it can be frustrating to wait while everyone else is having fun on a newly released map or trying out a new aircraft. Finally, when you buy games through Steam, 30% goes to Valve's cut. This is money that could have gone to the DCS developers Eagle Dynamics, who surely need them more. Help out and keep our hobby going!&lt;br /&gt;
If you already have invested in aircraft on Steam, but now want to use Standalone instead, you can transfer them to your Standalone account (not the other way around though).&lt;br /&gt;
&lt;br /&gt;
===Get a full fidelity DCS aircraft===&lt;br /&gt;
&lt;br /&gt;
====What aircraft are you guys flying?====&lt;br /&gt;
&lt;br /&gt;
We don't strictly require you to fly a certain type of aircraft. But the way it works is that when we are running missions, there are a number of ''slots'' available for members to join the event. These slots have different aircraft types. In other words, in a particular mission, there might be 12 Hornet slots and 4 Viper slots, but no M-2000 slots. The event organizer decides this.&lt;br /&gt;
In general, the most popular aircraft types in Master Arms will give you the smoothest ride, as you can get a lot of help, and there are always slots available for them in missions.&lt;br /&gt;
&lt;br /&gt;
In an ''approximate'' order of popularity (it varies quite a bit though), these are the aircraft commonly flown in Master Arms missions:&lt;br /&gt;
&lt;br /&gt;
# F/A-18C Hornet&lt;br /&gt;
# AJS 37 Viggen&lt;br /&gt;
# A-10C Warthog&lt;br /&gt;
# F-14B Tomcat&lt;br /&gt;
# F-16C Viper&lt;br /&gt;
# UH-1H Huey&lt;br /&gt;
&lt;br /&gt;
Regardless which aircraft you pick, we recommend you to initially stick with one (or two at the most). It's better to master one type than to dabble with four.&lt;br /&gt;
&lt;br /&gt;
====Which aircraft should I get?====&lt;br /&gt;
&lt;br /&gt;
Here follows a brief summary of what to expect from the different types:&lt;br /&gt;
&lt;br /&gt;
* F/A-18C Hornet - This is a very versatile multirole fighter. It can do almost everything reasonable good. It has a large array of available air-to-ground weapons and is a solid air-to-air fighter in both the visual and beyond-visual-range arena. Most notably, it flies off the carrier. Carrier ops is quite challenging, but also very fun, and something we do a lot in Master Arms! If you have no idea which aircraft to choose, and you're okay with a modern fighter with quite a bit of &amp;quot;pressing computer buttons&amp;quot; this is probably the safest bet. It's in early access though, so a couple of systems are still missing. Also, you will need the Supercarrier module.&lt;br /&gt;
* AJS 37 Viggen - This is one of our favorite jets. Partly because it's a Swedish design, but also since we have devs in the group, and it's a joy to fly! Be advised though that it's a niche aircraft. It's designed to fly low and fast, attack a ground target and fly home. It's not a dogfighter, and it misses some of the systems that can be found in more modern jets, like datalink and aerial refueling capability.&lt;br /&gt;
* A-10C Warthog - This is a pure close-air-support aircraft. It's very complete in terms of systems implementaton. If you are okay with a very slow aircraft and quite a bit of button pressing, this is a beautiful aircraft if you like carrying a virtually unlimited air-to-ground loadout and hunting tanks. Be sure to get the newest version of it (i.e the &amp;quot;A-10C II Tank Killer&amp;quot; module), rather than the A-10C or A-10A modules.&lt;br /&gt;
* F-14B Tomcat - The Top Gun icon! This is a much older aircraft than the Hornet and the Viper and requires more of the pilot in terms of flying the thing. There's no fly-by-wire helping you here, and the HUD is very minimalistic. Most importantly, it's a two-man crew aircraft. While it's possible to fly it alone using an AI RIO, it's just not the same thing as flying together with another human crewman. In general, it's much harder to become proficient in this aircraft than the single-seat jets, as it requires you to schedule your flying with a partner. On the other hand, it will be a very rewarding experience if you make it happen! The F-14 does air-to-air extremely well and is quite capable in the air-to-ground role. It also flies off the carrier, which adds to the fun! You will need the Supercarrier as well.&lt;br /&gt;
* F-16C Viper - Shares more or less the same mission set as the Hornet. If you want a multirole fighter, but you are not interested in landing on a boat, the Viper might be worth considering! Just be prepared that the F-16 is in early development. The air-to-air parts work quite well, but it's still limited in air-to-ground systems.&lt;br /&gt;
* UH-1H Huey - Our favorite helicopter! If rotary wing is your thing, and you don't necessarily need to shoot missiles and bomb stuff, look no further than the Huey. It's an incredibly well simulated helicopter that have received praise from real-world pilots for its accuracy to the real thing.&lt;br /&gt;
* L-39C Albatross - This aircraft doesn't get featured in missions that often, but deserves mentioning as it's a beatifully simulated aircraft, and has a quite a few hard core fans in Master Arms using it during training flights and flying aerobatics in formation. The fact that this is one of the few jets that is somewhat reasonable to get to fly in real life, makes it quite interesting!&lt;br /&gt;
&lt;br /&gt;
====What terrains should I get?====&lt;br /&gt;
&lt;br /&gt;
* We recommend buying the Syria and the Persian Gulf maps. Quite a few of our missions are flown on those, especially Syria right now. You don't need any other terrain (except Caucasus, which is free and included in the base game).&lt;br /&gt;
&lt;br /&gt;
====What about the Supercarrier?====&lt;br /&gt;
&lt;br /&gt;
* Yes. If you plan to fly Hornet or Tomcat, you will need the Supercarrier. It's unfortunately not in a very good state at this point. But the fact that it lets us spawn lots of aircraft on the deck saves a lot of time, making it worth it.&lt;br /&gt;
&lt;br /&gt;
===Pick a pilot callsign===&lt;br /&gt;
&lt;br /&gt;
* If you have callsign/nickname from before, you can most likely go ahead and use it. See exceptions below!&lt;br /&gt;
* If you don't have a callsign, you can make one up, or even better, just use your first name for now and let us know that you would like to receive suggestions on callsigns. We would LOVE to help you out, coming up with a cool and fun callsign after you have started flying with us. Probably based on some shenanigans in your flying. Unlike the real military, in Master Arms you can always refuse these suggestions if you don't like them, and ask for another one. In the end, you are free to be called whatever you want. It's up to you to decide.&lt;br /&gt;
* Callsigns that you should avoid include:&lt;br /&gt;
** A callsign already used by a Master Arms member (at least core members, i.e the people who are actively flying). Just look in the Discord member list.&lt;br /&gt;
** A callsign from the Top Gun movie (Maverick, Goose, Ice Man, Slider, Cougar, Merlin, Viper, Jester).&lt;br /&gt;
** A callsign that is excessively cool/badass sounding. Don't be Demon, Hell Fury, Killer, Predator etc. It easily gets a little silly. Feel free to ask us if you are uncertain.&lt;br /&gt;
** A callsign that is very offensive or political.&lt;br /&gt;
&lt;br /&gt;
===Getting setup===&lt;br /&gt;
&lt;br /&gt;
* Contact us by signing up on the forum and joining the Discord, like described above. &lt;br /&gt;
* Then make sure all the necessary software (DCS, SRS and Teamspeak) is installed and configured. There is a guide [http://wiki.masterarms.se/index.php?title=Technical_Checklist here]. Please, follow this guide carefully, and don't skip any steps, as that will take unecessary time from other people when it's time to fly.&lt;br /&gt;
* Ask us on Discord for advice on how to setup your joystick and throttle bindings.&lt;br /&gt;
&lt;br /&gt;
===Schedule an intro flight===&lt;br /&gt;
&lt;br /&gt;
* Your first flight with Master Arms will be with one other member (one of our IPs or &amp;quot;instructor pilots&amp;quot;, which is nothing more fancy than a senior member that likes to help people out) that will welcome you aboard and help you out getting started. During the flight, he will make sure you get to learn the basics of how we fly in the community, and make sure your tech stuff (like SRS) is working as intended.&lt;br /&gt;
* To schedule an intro flight, you should contact Bankler on Discord.&lt;br /&gt;
&lt;br /&gt;
===Start practicing===&lt;br /&gt;
&lt;br /&gt;
* After your intro flight, your IP might have given you some pointers or advice on what to start looking into. In general, the things that most new-comers need to practice are landing patterns (like the overhead break, and/or CASE 1 recovery if you're flying a Navy jet), formation flying and aerial refueling.&lt;br /&gt;
* If you're unsure about what to practice, you can take a look in the [[Aircraft Syllabi]] section.&lt;br /&gt;
* You are free to use the Master Arms training server, which is online 24/7.&lt;br /&gt;
* Also feel free to ask people to join you in your training sessions and help you out or just provide some company. Many times, people are more than happy to join you if just advertise you're in.&lt;br /&gt;
* Every Tuesday, we are hosting training events that you can sign up for. Sometimes it's just an open airfield with a manned tower and you can practice whatever you want. Sometimes there's a certain theme for the evening, like overhead breaks or formation flying. These events are posted on the [http://masterarms.se/events/ website]. To sign-up, you need to be logged in, and specify what aircraft you plan to fly in the form.&lt;br /&gt;
&lt;br /&gt;
===Participate in missions===&lt;br /&gt;
&lt;br /&gt;
* When you feel reasonably comfortable in your jet, you are free to sign up for Thursday missions (same signup process as Tuesday trainings).&lt;br /&gt;
* How long you should wait before joining missions is up to you. Some new-comers are ready right away! Others feel they new a couple of weeks of practice before they are ready.&lt;br /&gt;
* Don't be too hard on yourself here. You don't need to be an expert by any means to participate. It's not uncommon that new-comers feel anxious and wait too long. Don't be shy! We will be patient with you and understand that lots of stuff will be new.&lt;br /&gt;
* The things we EXPECT from you at this point is that: &lt;br /&gt;
** You can take off and land in the intended way for the jet you're flying. For instance, being on-speed with the Hornet, or using flare and aerodynamical braking for the Viper.&lt;br /&gt;
** Using the aircraft systems to navigate, finding your way to waypoints and back to base.&lt;br /&gt;
** Basic knowledge of the aircraft's most commonly used air-to-air and air-to-ground weapons.&lt;br /&gt;
** The most basic [[Comms]], like checking in to a channel.&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Home&amp;diff=204</id>
		<title>Home</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Home&amp;diff=204"/>
		<updated>2021-05-12T15:07:53Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Welcome to the Master Arms Wiki v2.0!===&lt;br /&gt;
&lt;br /&gt;
We are a Swedish combat flight sim community mainly focusing on DCS. We are constantly looking for new pilots, ATCs and Fighter Controllers. On this wiki, we aim to collect all important information, easily accessible for all new and old members, as well as any guest participants on our events.&lt;br /&gt;
&lt;br /&gt;
====Language====&lt;br /&gt;
For practical reasons, we are a Swedish speaking community. If you don't know Swedish, but you are already proficient in your aircraft and you know somebody in the community who can vouch for you, you can still join our events as a guest and fly on his/her wing. Furthermore, we are always interrested in getting in contact with other communities for mutual scenarios and missions. Please do not hesitate to contact us if you are interested to set something up. &lt;br /&gt;
Generally, during events, all comms between flights and other agencies are in English, while comms within the flight are in Swedish.&lt;br /&gt;
&lt;br /&gt;
==Important Links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.masterarms.se Master Arms Website]&lt;br /&gt;
*[https://discord.gg/hw3Aat4 Master Arms Discord]&lt;br /&gt;
&lt;br /&gt;
==Wiki Content==&lt;br /&gt;
&lt;br /&gt;
*[[New Member Guide]]&lt;br /&gt;
*[[Standard Operating Procedures]]&lt;br /&gt;
**[[Comms]]&lt;br /&gt;
**[[Lights]]&lt;br /&gt;
**[[Carrier Ops]]&lt;br /&gt;
**[[Airport Procedures]]&lt;br /&gt;
**[[Air-To-Air Operations]]&lt;br /&gt;
**[[Advanced Formations and Movement]]&lt;br /&gt;
**[[Mission Procedures]] &amp;lt;small&amp;gt;''(With comms example for airfield and mission procedures)''&amp;lt;/small&amp;gt;&lt;br /&gt;
**[[Training Server]]&lt;br /&gt;
*[[Technical Guides]]&lt;br /&gt;
**[[Technical Checklist]]&lt;br /&gt;
**[[Deck Spawning]]&lt;br /&gt;
**[[Mission Design Guide]]&lt;br /&gt;
*[[Aviation Guides]]&lt;br /&gt;
**[[VFR Navigation]]&lt;br /&gt;
*[[Mission Files]]&lt;br /&gt;
**[[Mission Repository]]&lt;br /&gt;
**[[Basic Missions]]&lt;br /&gt;
**[[Training Missions]]&lt;br /&gt;
*[[Aircraft Syllabi]]&lt;br /&gt;
**[[Intro Flight]]&lt;br /&gt;
**[[F/A-18C Hornet Syllabus]]&lt;br /&gt;
**[[AJS 37 Viggen Syllabus]]&lt;br /&gt;
**[[F-16C Viper Syllabus]]&lt;br /&gt;
**[[A-10C Warthog Syllabus]]&lt;br /&gt;
*[[Mods]]&lt;br /&gt;
*[[Qualifications]]&lt;br /&gt;
**[[Basic Qualification]]&lt;br /&gt;
**[[Carrier Qualification]]&lt;br /&gt;
*[[Organization]]&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Home&amp;diff=203</id>
		<title>Home</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Home&amp;diff=203"/>
		<updated>2021-05-12T11:56:29Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Welcome to the Master Arms Wiki v2.0!===&lt;br /&gt;
&lt;br /&gt;
We are a Swedish combat flight sim community mainly focusing on DCS. We are constantly looking for new pilots, ATCs and Fighter Controllers. On this wiki, we aim to collect all important information, easily accessible for all new and old members, as well as any guest participants on our events.&lt;br /&gt;
&lt;br /&gt;
====Language====&lt;br /&gt;
For practical reasons, we are a Swedish speaking community. If you don't know Swedish, but you are already proficient in your aircraft and you know somebody in the community who can vouch for you, you can still join our events as a guest and fly on his/her wing. Furthermore, we are always interrested in getting in contact with other communities for mutual scenarios and missions. Please do not hesitate to contact us if you are interested to set something up. &lt;br /&gt;
Generally, during events, all comms between flights and other agencies are in English, while comms within the flight are in Swedish.&lt;br /&gt;
&lt;br /&gt;
==Important Links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.masterarms.se Master Arms Website]&lt;br /&gt;
*[https://www.masterarms.se/forum Master Arms Forum]&lt;br /&gt;
*[https://discord.gg/hw3Aat4 Master Arms Discord]&lt;br /&gt;
&lt;br /&gt;
==Wiki Content==&lt;br /&gt;
&lt;br /&gt;
*[[New Member Guide]]&lt;br /&gt;
*[[Standard Operating Procedures]]&lt;br /&gt;
**[[Comms]]&lt;br /&gt;
**[[Lights]]&lt;br /&gt;
**[[Carrier Ops]]&lt;br /&gt;
**[[Airport Procedures]]&lt;br /&gt;
**[[Air-To-Air Operations]]&lt;br /&gt;
**[[Advanced Formations and Movement]]&lt;br /&gt;
**[[Mission Procedures]] &amp;lt;small&amp;gt;''(With comms example for airfield and mission procedures)''&amp;lt;/small&amp;gt;&lt;br /&gt;
**[[Training Server]]&lt;br /&gt;
*[[Technical Guides]]&lt;br /&gt;
**[[Technical Checklist]]&lt;br /&gt;
**[[Deck Spawning]]&lt;br /&gt;
**[[Mission Design Guide]]&lt;br /&gt;
*[[Aviation Guides]]&lt;br /&gt;
**[[VFR Navigation]]&lt;br /&gt;
*[[Mission Files]]&lt;br /&gt;
**[[Mission Repository]]&lt;br /&gt;
**[[Basic Missions]]&lt;br /&gt;
**[[Training Missions]]&lt;br /&gt;
*[[Aircraft Syllabi]]&lt;br /&gt;
**[[Intro Flight]]&lt;br /&gt;
**[[F/A-18C Hornet Syllabus]]&lt;br /&gt;
**[[AJS 37 Viggen Syllabus]]&lt;br /&gt;
**[[F-16C Viper Syllabus]]&lt;br /&gt;
**[[A-10C Warthog Syllabus]]&lt;br /&gt;
*[[Mods]]&lt;br /&gt;
*[[Qualifications]]&lt;br /&gt;
**[[Basic Qualification]]&lt;br /&gt;
**[[Carrier Qualification]]&lt;br /&gt;
*[[Organization]]&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=151</id>
		<title>A-10C Warthog Syllabus</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=A-10C_Warthog_Syllabus&amp;diff=151"/>
		<updated>2021-03-21T09:33:36Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: /* Intermediate Navigation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Aircraft Syllabi]] &amp;gt;&amp;gt; [[A-10C Warthog Syllabus]]''&lt;br /&gt;
&lt;br /&gt;
==Intro Flight==&lt;br /&gt;
&lt;br /&gt;
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.&lt;br /&gt;
&lt;br /&gt;
* Cold start&lt;br /&gt;
* Programming radio presets&lt;br /&gt;
* Checking in&lt;br /&gt;
* Screen management/SOI (Sensor of Interest)&lt;br /&gt;
* Weapon Configuration (Setting up DSMS-program)&lt;br /&gt;
* SPI-management (Sensor Point of Interest)&lt;br /&gt;
* CDU-setup&lt;br /&gt;
* HOTAS-functionality&lt;br /&gt;
* Formation Takeoff (2-ship)&lt;br /&gt;
* Fence In / Fence Out procedures&lt;br /&gt;
* Pickle Calls&lt;br /&gt;
* Firing Mavericks &lt;br /&gt;
* Dropping Dumb Bombs&lt;br /&gt;
* Gun runs&lt;br /&gt;
* Straight-in Landing&lt;br /&gt;
&lt;br /&gt;
==Basic Flying==&lt;br /&gt;
&lt;br /&gt;
===Starting Up===&lt;br /&gt;
&lt;br /&gt;
* Cold Start using Quickstart Checklist&lt;br /&gt;
&lt;br /&gt;
===Basic Navigation===&lt;br /&gt;
&lt;br /&gt;
* Waypoint Navigation&lt;br /&gt;
* TACAN Navigation&lt;br /&gt;
* Using TAD page to find wingman&lt;br /&gt;
* HSI&lt;br /&gt;
* Autopilot PATH, ALT/HDG, ALT-hold&lt;br /&gt;
* Standard Climb &lt;br /&gt;
&lt;br /&gt;
===Landing===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for landing. &lt;br /&gt;
** Flaps full below 200 kts IAS.&lt;br /&gt;
** Get on speed AoA before touching down.&lt;br /&gt;
* Landing (With proper AoA, speed breaks on touch down if needed, nose wheel steering below 50 kts)&lt;br /&gt;
* Traffic Pattern Touch'n'Go Practice (climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when wingtip passes runway threshold)&lt;br /&gt;
* Overhead break (Approach in runway direction, 300 kts IAS, 1500'. Break over runway, enter downwind and land as explained above)&lt;br /&gt;
&lt;br /&gt;
==Basic Combat==&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Ground===&lt;br /&gt;
&lt;br /&gt;
* TGP-modes. (TV, W-HOT, B-HOT, Point track, Area track, Laser designation)&lt;br /&gt;
* General Purpose Dumb Bombs in CCIP-mode (Mk 82, Mk 83, Mk 84)&lt;br /&gt;
** Setting up program on DSMS-page. (QTY, MULT and INTERVAL settings)&lt;br /&gt;
** Standard CCIP drop (Acquiring target, roll-in) https://www.youtube.com/watch?v=vZljDgbqVZA&lt;br /&gt;
* Gun strafing (Low-angle) Example: https://www.youtube.com/watch?v=G1W0Bky_LYc&lt;br /&gt;
* Maverick deployment &lt;br /&gt;
** Find target in TGP. Create SPI. Slave AGM-65 to SPI. Example: https://www.youtube.com/watch?v=lxkL0XVV_WI&lt;br /&gt;
&lt;br /&gt;
===Basic Defence===&lt;br /&gt;
&lt;br /&gt;
* Drop Flares and Chaff in Semi-Auto mode&lt;br /&gt;
* Reading RWR&lt;br /&gt;
&lt;br /&gt;
===Basic Air-To-Air===&lt;br /&gt;
&lt;br /&gt;
* Configure aircraft for air-to-air.&lt;br /&gt;
* Finding threat and acquiring good missile tone. &lt;br /&gt;
&lt;br /&gt;
==Aerial Refueling==&lt;br /&gt;
&lt;br /&gt;
* Use radio menu to contact correct tanker&lt;br /&gt;
* Locate and form up on tanker's left wing (echelon left formation)&lt;br /&gt;
* Hooking up and receiving fuel, straight and through turns&lt;br /&gt;
* Moving to right side after refueling (echelon right formation)&lt;br /&gt;
&lt;br /&gt;
==Intermediate Navigation==&lt;br /&gt;
&lt;br /&gt;
* Waypoint Handling via HOTAS&lt;br /&gt;
* Creating waypoints in CDU&lt;br /&gt;
* BRA calls&lt;br /&gt;
* Bullseye usage&lt;br /&gt;
** Reading Bullseye positioning on TAD&lt;br /&gt;
** Hook points of interest in TAD&lt;br /&gt;
* Sharing SPI with wingman&lt;br /&gt;
&lt;br /&gt;
==Intermediate Combat==&lt;br /&gt;
&lt;br /&gt;
===Intermediate Air-To-Ground===&lt;br /&gt;
&lt;br /&gt;
* Setting up laser guided munition in DSMS.&lt;br /&gt;
** Deploy laser guided munitions via self lase or buddy lase.&lt;br /&gt;
* Setting up GPS guided munition in DSMS.&lt;br /&gt;
** Deploy laser guided munition on SPI.&lt;br /&gt;
* Firing multiple Mavericks in one pass.&lt;br /&gt;
** Create mark points via TPG. Cycle mark points via HOTAS and deploying one AGM-65 on each mark point.&lt;br /&gt;
* JTAC communications and 9-Line calls.&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Home&amp;diff=36</id>
		<title>Home</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Home&amp;diff=36"/>
		<updated>2020-10-24T13:42:48Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Welcome to the Master Arms Wiki.&amp;lt;/strong&amp;gt; &lt;br /&gt;
&lt;br /&gt;
We are a Swedish combat flight sim community mainly focusing on DCS. We are constantly looking for new pilots, ATCs and Fighter Controls. Currently, and for practical reasons – we are a Swedish speaking community. However, we are very interested in getting in contact with other communities for mutual scenarios and missions. Please do not hesitate to contact us if you are interested to set something up.&lt;br /&gt;
&lt;br /&gt;
On this wiki, we aim to collect all important information, easily accessible for all new and old members, as well as any guest participants on our events.&lt;br /&gt;
&lt;br /&gt;
Placeholder&lt;br /&gt;
&lt;br /&gt;
==Important Links==&lt;br /&gt;
&lt;br /&gt;
*[https://www.masterarms.se Master Arms Website]&lt;br /&gt;
*[https://www.masterarms.se/forum Master Arms Forum]&lt;br /&gt;
*[https://discord.gg/hw3Aat4 Master Arms Discord]&lt;br /&gt;
&lt;br /&gt;
==Wiki Content==&lt;br /&gt;
&lt;br /&gt;
*[[New Member Guide]]&lt;br /&gt;
*[[Standard Operating Procedures]]&lt;br /&gt;
**[[Comms]]&lt;br /&gt;
**[[Carrier Ops]]&lt;br /&gt;
**[[Airport Procedures]]&lt;br /&gt;
**[[Air-To-Air Operations]]&lt;br /&gt;
**[[Advanced Formations and Movement]]&lt;br /&gt;
*[[Technical Guides]]&lt;br /&gt;
**[[Technical Checklist]]&lt;br /&gt;
**[[Deck Spawning]]&lt;br /&gt;
*[[Mission Design Guide]]&lt;br /&gt;
*[[Missions]]&lt;br /&gt;
**[[Mission Repository]]&lt;br /&gt;
**[[Basic Missions]]&lt;br /&gt;
**[[Training Missions]]&lt;br /&gt;
*[[Aircraft Syllabi]]&lt;br /&gt;
**[[F/A-18C Hornet Syllabus]]&lt;br /&gt;
**[[AJS 37 Viggen Syllabus]]&lt;br /&gt;
**[[F-16C Viper Syllabus]]&lt;br /&gt;
**[[A-10C Warthog Syllabus]]&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Fil:MasterArms_MissionTemplate_CA_3_1.miz&amp;diff=33</id>
		<title>Fil:MasterArms MissionTemplate CA 3 1.miz</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Fil:MasterArms_MissionTemplate_CA_3_1.miz&amp;diff=33"/>
		<updated>2020-09-14T08:30:08Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
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		<author><name>Jackflash</name></author>
		
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	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Fil:Historiskt_manus_v2_PJ.zip&amp;diff=32</id>
		<title>Fil:Historiskt manus v2 PJ.zip</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Fil:Historiskt_manus_v2_PJ.zip&amp;diff=32"/>
		<updated>2020-09-14T08:17:34Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
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		<author><name>Jackflash</name></author>
		
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	<entry>
		<id>https://wiki.masterarms.se//index.php?title=CASE_1&amp;diff=31</id>
		<title>CASE 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=CASE_1&amp;diff=31"/>
		<updated>2020-09-14T06:33:23Z</updated>

		<summary type="html">&lt;p&gt;Jackflash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''[[Home]] &amp;gt;&amp;gt; [[Standard Operating Procedures]] &amp;gt;&amp;gt; [[Carrier Ops]] &amp;gt;&amp;gt; [[CASE 1]]''&lt;br /&gt;
&lt;br /&gt;
This section holds all CASE 1 procedures that are relevant for our use in DCS.&lt;br /&gt;
&lt;br /&gt;
Main Sources: https://www.cnatra.navy.mil/local/docs/pat-pubs/P-816.pdf and replies from GB.&lt;br /&gt;
&lt;br /&gt;
''Important note: IRL the procedures during carrier quals differ quite a bit from cyclic ops. The procedures here are based on cyclic ops procedures, but have elements inspired by CQ procedures, in the ambition to have procedures that work well in our context where DCS visibility is limited, the skill level of individual sim pilots may vary and so on.''&lt;br /&gt;
&lt;br /&gt;
==What is CASE 1?==&lt;br /&gt;
&lt;br /&gt;
CASE 1 is the state when it's daytime and the weather allows for good visibility around the boat. Formally, it's &amp;quot;during day VMC (Visual Meteorological Conditions) conditions (WX 3,000-5 or better)&amp;quot;, meaning the ceiling is no lower than 3,000 feet, and the visibility is no less than 5 nautical miles.&lt;br /&gt;
&lt;br /&gt;
==Short Summary==&lt;br /&gt;
&lt;br /&gt;
===Departure===&lt;br /&gt;
&lt;br /&gt;
* Take off and perform a small clearing turn.&lt;br /&gt;
* Continue along BRC (the carrier's heading) at 500 ft and 300 kts until 7 nm DME.&lt;br /&gt;
* Climb freely.&lt;br /&gt;
&lt;br /&gt;
===Recovery===&lt;br /&gt;
&lt;br /&gt;
* Flight leader contacts Marshal (Ch 16 261.00) at ~50 nm DME. Report flight members, position, altitude and lowest fuel. Hook down!&lt;br /&gt;
* Approach the carrier, making sure you're on assigned altitude before 10 nm DME.&lt;br /&gt;
* When visual (typically 10 nm DME) report &amp;quot;see you at X nm&amp;quot;. Switch to Tower (Ch 1 305.00). Go Fingertip Left formation.&lt;br /&gt;
* Tangentially enter the 5 nm diameter port hold (see image) at 250 kts at any point in this circle. Maintain Fingertip Left formation. Note that the image shows this circle a little off. The port hold circle is located to the left of the ship, with its rightmost point (point 1) being right above the boat. &lt;br /&gt;
* When Tower says &amp;quot;Your signal is Charlie&amp;quot;, commence at point 3 in the hold, going Echelon Right formation and accelerating to 350 kt, slowly decending to 800'. &lt;br /&gt;
* Break at 800 ft and 350 kts shortly after the bow. 15 second intervals between each break.&lt;br /&gt;
* Aim for 1.2 nm from the boat when abeam, at 600 ft. Turn final immediately (i.e when you got the boat on your 9 o'clock) and land.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=lm-M3VUy-_I Jabbers Youtube Video], explaining how to fly a CASE 1 Recovery.&lt;br /&gt;
* [https://forums.eagle.ru/showthread.php?t=221412 Bankler's CASE 1 Recovery Trainer], a DCS mission giving you feedback on how well you're flying the pattern.&lt;br /&gt;
&lt;br /&gt;
==Detailed Instructions==&lt;br /&gt;
[[Fil:Case1PortHold.png|400px|thumb|Overhead port hold]]&lt;br /&gt;
[[Fil:Case1PortHold2.PNG|400px|thumb|Port hold and exit]]&lt;br /&gt;
[[Fil:Case1 Final.png|400px|thumb|Break and pattern]]&lt;br /&gt;
===Departure===&lt;br /&gt;
&lt;br /&gt;
====On The Boat====&lt;br /&gt;
* Set radio to Tower Ch 1 305.00.&lt;br /&gt;
* When your flight is ready to depart, ask Tower for taxi clearance to the catapults (Cat 1 is the right-most, Cat 4 is the left-most).&lt;br /&gt;
* Taxi to the cats and request takeoff.&lt;br /&gt;
&lt;br /&gt;
====Takeoff====&lt;br /&gt;
* With ~10 second intervals, call out your launch, ex &amp;quot;Enfield11, taking off&amp;quot; and take off.&lt;br /&gt;
* Call airborne. Ex &amp;quot;Enfield11, airborne!&amp;quot;.&lt;br /&gt;
* Make a small clearing turn to the right (if on cat 1 or 2) or left (if on cat 3 or 4).&lt;br /&gt;
* Turn to the BRC. Climb to 500 ft and accelerate to 300 kts.&lt;br /&gt;
* At 7 nm DME, start climbing to desired altitude.&lt;br /&gt;
* Flight lead decides when to leave the frequency and go to the package channel.&lt;br /&gt;
* Form up with your flight.&lt;br /&gt;
&lt;br /&gt;
===Recovery===&lt;br /&gt;
&lt;br /&gt;
====Arriving to the Carrier Control Zone====&lt;br /&gt;
&lt;br /&gt;
* Perform HAIL-R checks:&lt;br /&gt;
** H - Hook down.&lt;br /&gt;
** A - Anti-skid off / Altimeter. ''(Also set/confirm Hook Bypass to CARRIER)''&lt;br /&gt;
** I - Instruments. ''(Turn on ILS, general checks)''&lt;br /&gt;
** L - Landing weight / Lights ''For Hornet: Max 34k lbs. Full position lights (for DCS visibility reasons)''&lt;br /&gt;
** R - RADALT ''(Pilot preference. 380' is recommended)''&lt;br /&gt;
* At 50 nm DME, switch to Marshal channel Ch 16 261.00.&lt;br /&gt;
* Flight lead contacts Marshal stating your flight's members, position, altitude and lowest fuel state. Marshal will provide your Marshal instructions. &lt;br /&gt;
* Comms example:&lt;br /&gt;
** You: ''&amp;quot;Marshal, Chevy11&amp;quot; (i.e Chevy One One)''&lt;br /&gt;
** Marshal: ''&amp;quot;Chevy11, Courage Marshal&amp;quot;''&lt;br /&gt;
** You: ''&amp;quot;Chevy11 holding hands with Chevy12, marking Mother's 070 for 48, angels 14, low state 6.5&amp;quot;''&lt;br /&gt;
** Marshal: ''&amp;quot;Chevy11, Case 1, BRC is 264. Expected Charlie time 22. Report see me.&amp;quot;''&lt;br /&gt;
* If you haven't already gotten a pre-briefed holding altitude, Marshal will provide you with one (anything from angels 2 and above, in 1000 foot increments).&lt;br /&gt;
&lt;br /&gt;
====Entering the Port Hold====&lt;br /&gt;
&lt;br /&gt;
* If available, set your course line to BRC, scaling the HSI to 10 nm.&lt;br /&gt;
* Decend to the holding altitude before you have reached 10 nm DME.&lt;br /&gt;
* When visual (typically 10 nm DME) report &amp;quot;see you at X nm&amp;quot;. &lt;br /&gt;
* Switch to Tower Ch 1 305.00.&lt;br /&gt;
* Enter the holding pattern from any direction, tangentially on the 5 nm diameter circle on the port side of the ship. Fly 250 kts IAS.&lt;br /&gt;
* Wingmen should fly in parade formation. #2 on the right side of lead, 3# on the left side of lead, and #4 on the left side of #3 (like an Air Force &amp;quot;fingertip left&amp;quot; formation).&lt;br /&gt;
&lt;br /&gt;
====Exiting the Port Hold====&lt;br /&gt;
&lt;br /&gt;
* Tower ''may'' give a global ''&amp;quot;99, signal is charlie&amp;quot;'', upon which the flight at angels 2 may commence, and the stack above decends and commences at their own will when it looks clear below. However, normally we do ''not'' use zip-lip procudures.&lt;br /&gt;
* In our case, because of the limited visibility in DCS, we are not zip-lip and Tower instead controls the stack, giving &amp;quot;your signal is charlie&amp;quot; to one flight at a time, and explicitly instructs other flights to decend.&lt;br /&gt;
* When you exit the holding, you should be on the left-most end of the circle (i.e point 3). Call out ''&amp;quot;Chevy1 commencing&amp;quot;'' and exit backwards in a tear drop-shaped style.&lt;br /&gt;
* Accelerate to 350 kts IAS. #3 and #4 crosses under to the right into an Echelon Right formation.&lt;br /&gt;
* While gradually decending towards 800', smoothly turn left into the BRC, ideally ending up around 3 nm behind the boat. At this point, call out ''&amp;quot;Chevy1, initial&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
====Entering the Break====&lt;br /&gt;
&lt;br /&gt;
* Pass the ship in Echelon Right formation at 800'. 350 kts IAS.&lt;br /&gt;
* Lead should break left shortly after having passed the bow. Wingmen break in 15 seconds interval, making sure nobody proceeds farther than 4 nm ahead of the ship before breaking.&lt;br /&gt;
* At the break, go idle and extend speed brakes, turn hard left maintaining 800'. A rule of thumb is holding G equal to 1/100 of your speed. So at 270 kts, hold 2.7 G.&lt;br /&gt;
* Regardless how you perform the break, make sure you extend gears and full flaps as soon as you're below 250 kts, and make sure you end up at 1.1 - 1.3 nm from the course line when downwind.&lt;br /&gt;
* As you're entering the downwind, decend to 600' and add trim to fly on-speed.&lt;br /&gt;
&lt;br /&gt;
====The Final Turn====&lt;br /&gt;
&lt;br /&gt;
* When abeam (i.e passing the ship again), start turning final ''right away''! Do NOT delay this turn as it will cause trouble for the aircraft behind you! A 30 degree bank is a good rule of thumb. If it's relevant for the situation to make people aware of where you are, you can callout &amp;quot;Chevy11, abeam&amp;quot; at this point.&lt;br /&gt;
* Decend slightly. Ideally you should be half-way through the turn (&amp;quot;at the ninety&amp;quot;) at 450-500'. Take a look at the ship and start correcting your turn so you cross the wake and end up behind the angled deck (&amp;quot;entering the groove&amp;quot;) around 15-18 seconds before wheels down.&lt;br /&gt;
* As soon as you see the meat ball, call out [Callsign] [Aircraft Type] Ball [Fuelstate]. For instance ''&amp;quot;Chevy11, Hornet Ball, 4.5&amp;quot;''.&lt;br /&gt;
* Fly the ball all the way to touchdown.&lt;br /&gt;
* As soon as you touch down, ALWAYS add full power or even afterburner. Don't anticipate that you have caught a wire.&lt;br /&gt;
&lt;br /&gt;
====Bolters and Waveoffs====&lt;br /&gt;
&lt;br /&gt;
* If you get waved off, add full power and fly over the angled deck.&lt;br /&gt;
* If you bolter (i.e miss the wires) or get waved off, as soon as you have cleared the ship's bow, make a small right turn to align yourself with BRC.&lt;br /&gt;
* Climb to 600'. Keep gear, flaps and hook extended. Continue flying on-speed.&lt;br /&gt;
* Visually scan the situation around you.&lt;br /&gt;
* When clear, turn left and re-enter the pattern downwind towards the abeam position, and try again.&lt;br /&gt;
&lt;br /&gt;
====On the Deck====&lt;br /&gt;
&lt;br /&gt;
* If you get caught in a wire and it won't release from the hook, wiggle the nose wheel right and left until it releases.&lt;br /&gt;
* Raise the hook, fold the wings, and quickly but carefully exit the runway to the right.&lt;br /&gt;
* Contact tower and ask for parking instructions, or, if the situation doesn't allow, just park at any available spot.&lt;br /&gt;
&lt;br /&gt;
==Remarks==&lt;br /&gt;
&lt;br /&gt;
* We don't do shit-hot-breaks. If you come into the break alone, or as a flight lead, and you are VERY skilled in this technique, you may do a SHB. But if you do, do NOT screw it up. &lt;br /&gt;
* If somebody is in the groove, pause radio comms until they are down, have boltered or have been waved off. You don't want to step on an important LSO call.&lt;br /&gt;
* For practical reasons, we use tactical callsigns, like Chevy11 around the boat, instead of board numbers (as in real life).&lt;br /&gt;
* Because of the poor visibility in DCS, we are not zip-lip during CASE 1. The radio callouts are there to improve everyone's SA.&lt;br /&gt;
* The CAG (i.e the mission planner) may decide a tank limit and a number of additional passes required when you first show up at the ball. For instance, &amp;quot;Hornet Tank 3.0 and T + 2&amp;quot;. Each pass is assumed to consume 500 lbs (1000 during night). So in the 3.0 T + 2 example, you need to have 4000 lbs when showing up on the ball for the first pass, 3500 on your second and 3000 on your third. If you bolter a third time you need to go to the overhead tanker.&lt;br /&gt;
* If no limits are pre-briefed, make sure to show up at the ball with at least 3000 lbs, and always hit the tanker if you go below 2000 lbs.&lt;br /&gt;
&lt;br /&gt;
==Question Marks and Discussion Points==&lt;br /&gt;
&lt;br /&gt;
* IRL, during day-time carrier ops, all aircraft have all their lights turned off. Should we use this procedure, or keep position lights on? The DCS visibility is poor enough as it is. But do lights currently even help with visibility in daylight?&lt;br /&gt;
* Would it be fun/cool/interesting to use board numbers instead of tactical callsigns around the boat for the sake of more realism, or would it just be to put unecessary requirements on pilots, carrier personel and mission builders to remember this?&lt;/div&gt;</summary>
		<author><name>Jackflash</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.masterarms.se//index.php?title=Fil:Case1PortHold.png&amp;diff=30</id>
		<title>Fil:Case1PortHold.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.masterarms.se//index.php?title=Fil:Case1PortHold.png&amp;diff=30"/>
		<updated>2020-09-14T06:31:24Z</updated>

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		<author><name>Jackflash</name></author>
		
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