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The following sections describe Tactics, Techniques and Procedures (TTP) that are valid only for UH-1H.
<pre style="color: red">Some Tactics and Techniques have reference to the manual "DCS UH-1H Flight Manual_EN", this manual can be found in the DCS installation folder "DCS World OpenBeta\Mods\aircraft\Uh-1H\Doc"</pre>


==Considerations==
- TBU
===Operating Altitudes===
- TBU
===Threat===
- TBU
===Day versus Night===
- TBU
==Capabilities==
- TBU
==Tactics and Techniques==
- TBU
===Tasks===
- TBU
===En Route===
- TBU
====Navigation Tactics====
- TBU
====Tactical Formations====
- TBU
<u>Combat Spread:</u>
<u>Combat Cruise:</u> '''(Default if not specified)'''
If there is a need for increased control, Lead can choose to use one of the following formations:
*Trail
*Column
*Echelon
<u>Trail: </u>
Everyone moving in the same track usually with lead in front. Used in narrow terrain and during NOE.
:+ Allows high speed, easy management and good observation to the sides.
:- Limited observation and fire power to the front.
<u>Column:</u>
Like Trail but every other pilot flies offset to the right by 45° from the pilot infront of them.
(2nd pilot 45° to the right behind lead, 4th pilot 45° to the right behind 3rd and trailing the 2nd)
Used during Traveling
:+ Allows high speed, easy management and good observation to the sides.
:+ Allows greater opportunity for observation going forward and twice the fire power compared to Trail.
:- Still limited observation and fire power to the front.
:- Somewhat more demanding for the pilot to keep formation
<u>Echelon:</u>
Like Trail but every pilot is offset to the right/left (all to the same side) by 45°.
:+ Allows equal observation/fire power to the front and sides.
:+ Allows opportunity for easy transition into Combat Spread.
:- Somewhat more demanding for the pilot to keep formation, especially through turns.
===Ingress===
- TBU
====Control====
- TBU
====Techniques of Movement====
- TBU
===Attack (Within the BP)===
- TBU
====Control====
- TBU
====Techniques of Attack====
- TBU
===Disengagement and Egress===
- TBU
==Procedures==
The procedures described here aim to ensure a common view of the workflow during assignments in order to facilitate the change of staff. Pilot and Co-Pilot knows who do what and when even if it’s the first time flying together.
===Standard Conventional Loadout===
- TBU
===Airfield===
- TBU
====Startup====
You find an exampel of a Quickstart Checklists [https://wiki.masterarms.se/index.php/Quickstart_Checklists here].
Feel free to use your own checklist.
====Taxi / Takeoff====
- TBU
====Landing====
- TBU
===En Route===
- TBU
* Fence In/Fence Out procedures
:-
:-
:-
:-
:-
===Tactical Formations===
- TBU
<u>Combat Spread:</u>
<u>Combat Cruise:</u> '''(Default if not specified)'''
<u>Trail:</u>
<u>Column:</u>
<u>Echelon:</u>
===Ingress===
- TBU
===Attack (Within the BP)===
- TBU
===Disengagement and Egress===
- TBU
==Glossary==
STANDARD MARKING BREVITY TERMS
*<b>BLIND</b> No visual contact with FRIENDLY aircraft/ground position.
*<b>VISUAL</b> Sighting of a FRIENDLY aircraft or ground position.
*<b>CONTACT</b> Acknowledges sighting of a specified reference point (either visually or via sensor).
*<b>CAPTURED</b> Specified surface target or object has been acquired and is being tracked with an onboard sensor.
*<b>LOOKING</b> Aircrew does not have the ground object, reference point, or target in sight.
*<b>TALLY</b> Sighting of a target, non-friendly aircraft, or enemy position.
*<b>NO JOY</b> Aircrew does not have visual contact with the TARGET/BANDIT.
LASER BREVITY TERMS
*<b>TEN SECONDS</b> Standby for LASER ON call in approximately 10 seconds
*<b>LASER ON</b> Start/ acknowledge LASER designation
*<b>SHIFT</b> Shift LASER aimpoint.
*<b>SPOT</b> Acquisition of LASER designation
*<b>CEASE LASER</b> Discontinue lasing
*<b>DEAD EYE</b> LASER designator system inoperative
*<b>NEGATIVE LASER</b> LASER energy has not been acquired
*<b>LASING</b> The speaker is firing the LASER
*<b>STARE</b> Cue the LASER spot search/ tracker function on the specified location
==Abbreviations==
*<b>ACA</b> Airspace Coordination Areas
*<b>ACM</b> Airspace Coordinating Measure/Airspace Control Means
*<b>AGL</b> Above Ground Level
*<b>AGO</b> Air-Ground Operations*
*<b>ALO</b> Air Liaison Officer
*<b>BDA</b> Battle Damage Assessment
*<b>C2</b> Command and Control
*<b>JFC</b> Joint Force Commander
<nowiki>*The simultaneous or synchronized employment of ground forces with aviation
maneuver and fires to seize, retain, and exploit the initiative. Also called AGO.</nowiki>

Nuvarande version från 23 maj 2023 kl. 05.23