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(Skapade sidan med '''Home >> Aircraft Syllabi >> AJS 37 Viggen Syllabus'' ==Intro Flight== The intro flight is a newcomer's first familiarization flight. Its purpose is mainly to m...')
 
 
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==Intro Flight==
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==Basic Section==
  
The intro flight is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.
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====Starting Up====
  
* Cold start
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* Cold Start using Quickstart Checklist
* Changing radio presets
 
* Checking in
 
* Basic formation flying
 
* ARAK, Weapons Selector to ATTACK
 
* Formation Takeoff (2-ship)
 
* Fence In / Fence Out procedures
 
* BRAA calls and Fox 2 Launch
 
* "Fox" and "Splash" Calls
 
* Attacking with ARAK
 
* Straight-in Landing or Break
 
 
 
==Basic Flying==
 
 
 
===Starting Up===
 
  
* Cold Start using Quickstart Checklist
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====Basic System Knowledge====
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* Calculate target QFE with known target altitude. Tool example: ''https://dreaminginfraviolet.github.io/ViggenQFE/''
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* Airbase code usage (for LS and L1/L2)
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* Basic TERNAV functionality
  
===Basic Navigation===
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===Basic Flying===
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* Basic formations. Fingertip, Echelon, Box, Trail, Combat spread
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* Basic rejoins
  
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====Basic Navigation====
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* Navigate visually between two points using the compass and an empty F10 map
 
* Waypoint Navigation
 
* Waypoint Navigation
 
* Autopilot Att, Höjd
 
* Autopilot Att, Höjd
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* Radar navfix
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* Visual navfix
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* Change waypoint to target waypoint
  
===Landing===
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====Landing====
 
 
 
* On-speed flying with correct Alpha
 
* On-speed flying with correct Alpha
* Overhead break (Approach in runway direction, 700 km/h IAS, 500m. Break over runway, enter downwind and turn short final at runway threshold)
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* Overhead break (Approach in runway direction, 550 km/h IAS, 500m. Break over runway, enter downwind and turn short final at runway threshold) ''http://wiki.masterarms.se/index.php/Fil:OverheadBreak.png''
 
* Thrust reverse or aerodynamic braking
 
* Thrust reverse or aerodynamic braking
  
==Basic Combat==
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====Basic Mission Procedures====
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* Checking in
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* Fence In / Fence Out procedures
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* Changing radio presets
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* Jettison
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* Joker/Bingo Settings
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* Formation Takeoff (2-ship)
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===Basic Combat===
  
===Basic Air-To-Air===
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====Basic Air-To-Air====
  
* Radar to B-Scope   
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* Radar to B-Scope or PPI  
* Fire RB-24, RB-74 Sidewinder (~2-4 NM)
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* Fire Rb 24 or Rb 74 Sidewinder (~2-4 nm)
  
===Basic Air-To-Ground===
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====Basic Air-To-Ground====
  
 
* ARAK
 
* ARAK
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* Low drag pop-up dive bombing CCIP
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* High drag level bombing CCIP
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* RB 04
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* RB 15F in NAV mode
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* BK 90
  
===Basic Defence===
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====Basic Defence====
  
 
* Drop Flares and Chaff
 
* Drop Flares and Chaff
 
* Evade enemy missile by putting it on your 3 o'clock or 9 o'clock (Evaluate in TacView)
 
* Evade enemy missile by putting it on your 3 o'clock or 9 o'clock (Evaluate in TacView)
  
==Intermediate Navigation==
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==Advanced Section==
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====Advanced System Knowledge====
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* RB15F waypoint and target profile programming
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* BK90 target and flight profile programming
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* Program and use Popup points (U points)
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===Advanced Flying===
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* IFR Navigation without night vision tools (NVG's)
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* Obstacle avoidance mode / terrain avoidance mode
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* Precise radar navfix
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* Add and use BULLSEYE position at bx point
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* Navigate to a position relative to BULLSEYE
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====Advanced Landing====
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* TILS Landing procedures
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* Landing at roadbases
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====Advanced Departure and Approach Procedures====
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* Standard instrument Departure (SID)
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* Standard Terminal Arrival Route (STAR)
  
* Radar navfix
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====Advanced Mission Procedures====
* Visual navfix
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* ''https://wiki.masterarms.se/index.php/Mission_Procedures'' Video example: ''https://www.youtube.com/watch?v=O6DbssSKob8''
* Change waypoint to target waypoint
 
  
==Intermediate Combat==
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===Advanced Combat===
  
===Intermediate Air-To-Ground===
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====Advanced Air-to-Air====
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* Use Radar to intercept with known target altitude
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* Basic BFM manouvers (Understanding 1 and 2 circle fights)
  
* Low drag pop-up dive bombing CCIP
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====Advanced Air-to-Ground====
* High drag level bombing CCIP
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* RB15F at preprogrammed waypoints
* RB04E
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* Time on Target Strikes with Conventional weapons aswell as BK90 and RB15F
* BK90
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* Basic air to ground in IFR conditions
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* Radar bombing
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* BK90 at radar targets of opportunity
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* RB05 at stationary or slow moving targets

Nuvarande version från 31 mars 2025 kl. 17.26

Home >> Aircraft Syllabi >> AJS 37 Viggen Syllabus

Basic Section

Starting Up

  • Cold Start using Quickstart Checklist

Basic System Knowledge

Basic Flying

  • Basic formations. Fingertip, Echelon, Box, Trail, Combat spread
  • Basic rejoins

Basic Navigation

  • Navigate visually between two points using the compass and an empty F10 map
  • Waypoint Navigation
  • Autopilot Att, Höjd
  • Radar navfix
  • Visual navfix
  • Change waypoint to target waypoint

Landing

Basic Mission Procedures

  • Checking in
  • Fence In / Fence Out procedures
  • Changing radio presets
  • Jettison
  • Joker/Bingo Settings
  • Formation Takeoff (2-ship)

Basic Combat

Basic Air-To-Air

  • Radar to B-Scope or PPI
  • Fire Rb 24 or Rb 74 Sidewinder (~2-4 nm)

Basic Air-To-Ground

  • ARAK
  • Low drag pop-up dive bombing CCIP
  • High drag level bombing CCIP
  • RB 04
  • RB 15F in NAV mode
  • BK 90

Basic Defence

  • Drop Flares and Chaff
  • Evade enemy missile by putting it on your 3 o'clock or 9 o'clock (Evaluate in TacView)

Advanced Section

Advanced System Knowledge

  • RB15F waypoint and target profile programming
  • BK90 target and flight profile programming
  • Program and use Popup points (U points)

Advanced Flying

  • IFR Navigation without night vision tools (NVG's)
  • Obstacle avoidance mode / terrain avoidance mode
  • Precise radar navfix
  • Add and use BULLSEYE position at bx point
  • Navigate to a position relative to BULLSEYE

Advanced Landing

  • TILS Landing procedures
  • Landing at roadbases

Advanced Departure and Approach Procedures

  • Standard instrument Departure (SID)
  • Standard Terminal Arrival Route (STAR)

Advanced Mission Procedures

Advanced Combat

Advanced Air-to-Air

  • Use Radar to intercept with known target altitude
  • Basic BFM manouvers (Understanding 1 and 2 circle fights)

Advanced Air-to-Ground

  • RB15F at preprogrammed waypoints
  • Time on Target Strikes with Conventional weapons aswell as BK90 and RB15F
  • Basic air to ground in IFR conditions
  • Radar bombing
  • BK90 at radar targets of opportunity
  • RB05 at stationary or slow moving targets