Skillnad mellan versioner av "VFR Navigation"
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− | ''[[Home]] >> [[ | + | ''[[Home]] >> [[Aviation Guides]] >> [[VFR Navigation]]'' |
− | + | VFR, or Visual Flight Rules, is flying & navigating by terrain, landmarks or other visual features outside the aircraft. This guide is intended to help new players with mastering this skill. The guide is divided into three parts - Navigation basics, Flight planning and Follow-up during flight. Flight planning is the planning performed before starting the flight, and follow-up covers methods for continuously verifying that you are where you are meant to be once underway. | |
+ | |||
+ | ==Navigation basics== | ||
+ | ===Speed terms=== | ||
+ | IAS | ||
+ | CAS | ||
+ | TAS | ||
+ | GS | ||
+ | ===Course terms=== | ||
+ | True | ||
+ | Magnetic | ||
+ | Compass | ||
+ | |||
+ | Track | ||
+ | Heading | ||
+ | |||
+ | Wind correction angle | ||
==Flight planning== | ==Flight planning== | ||
+ | Start by marking your initial point and your destination on the map. Continue by marking waypoints along the route at reasonable intervals. These waypoints act as control points, allowing you to verify that you are flying where you've intended and allowing you to correct and errors before they accumulate too much. I would recommend no more than 20NMI between each waypoint. Generally speaking, shorter legs makes it less likely that you'll get lost, but will also mean that more work is required during the planning phase. | ||
− | + | Once you have all your waypoints marked, find out the track | |
==Follow-up during flight== | ==Follow-up during flight== |
Versionen från 29 mars 2021 kl. 11.27
Home >> Aviation Guides >> VFR Navigation
VFR, or Visual Flight Rules, is flying & navigating by terrain, landmarks or other visual features outside the aircraft. This guide is intended to help new players with mastering this skill. The guide is divided into three parts - Navigation basics, Flight planning and Follow-up during flight. Flight planning is the planning performed before starting the flight, and follow-up covers methods for continuously verifying that you are where you are meant to be once underway.
Innehåll
Speed terms
IAS CAS TAS GS
Course terms
True Magnetic Compass
Track Heading
Wind correction angle
Flight planning
Start by marking your initial point and your destination on the map. Continue by marking waypoints along the route at reasonable intervals. These waypoints act as control points, allowing you to verify that you are flying where you've intended and allowing you to correct and errors before they accumulate too much. I would recommend no more than 20NMI between each waypoint. Generally speaking, shorter legs makes it less likely that you'll get lost, but will also mean that more work is required during the planning phase.
Once you have all your waypoints marked, find out the track
Follow-up during flight