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Rad 2: Rad 2:
  
 
=Pilot=
 
=Pilot=
 +
The goal should be to fly the F-14 alongside a human RIO to reach its full potential. However, In order to train effectively on your own, you as a pilot must be able to use Jester.
 +
Therefore you should be able to complete everything described in the Pilot "Basic Section" below with Jester as RIO.
 +
 
==Basic Section==
 
==Basic Section==
 +
 +
====Radio/SRS====
 +
 +
* Set Transponder code (SRS)
 +
* Transmit/Receive on Itercom (PTT)
 +
* Power ON/OFF and transmit/receive in both MNL/PRESET MODE using:
 +
** Radio 1 UHF (SRS)
 +
** Radio 2 VHF (SRS)
 +
* Basic [http://wiki.masterarms.se/index.php/Comms Comms] as part of a flight (not as lead)
 +
* Tune ATIS-freq. Listen to and understand ATIS Information.
 +
  
 
===Basic Flying===
 
===Basic Flying===
  
====Starting Up====
+
====Startup====
* Cold Start using Quickstart Checklist
 
  
====Radio/SRS====
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* Cold Start, p.341-353 in manual (ask mentor or in #Tomcat-channel on discord for quickstart checklist)
* Setting IFF code from pilot seat
+
 
* Setting intraflight to correct UHF frequency on AN/ARC-182.
+
====Takeoff====
 +
 
 +
* Setup aircraft for takeoff
 +
* [https://wiki.masterarms.se/index.php/Takeoff_Procedures Takeoff-procedures]
 +
 
 +
====In-flight====
  
====Basic Navigation====
 
* Navigate visually between two points using the compass and an empty F10 map
 
* Waypoint Navigation
 
* TACAN Navigation
 
* Using yardstick
 
* Course Line
 
* Autopilot altitude hold
 
 
* Standard Climb (Military Power, use pitch to maintain 5 units of AoA)
 
* Standard Climb (Military Power, use pitch to maintain 5 units of AoA)
 
* Economy Cruise (adjust throttle for 8.5 units of AoA)
 
* Economy Cruise (adjust throttle for 8.5 units of AoA)
* Read external fuel quantity
+
 
 +
* Navigation
 +
:- Visually navigate between two points using for example terrain objects as guidence (the compass and an empty F10 map may be used)
 +
:- Follow several waypoints in succession (flightplan) using information provided by the in-cockpit instruments or projected on HUD/HSD.
 +
:- Navigate To/From or in reference to a TACAN using ([https://wiki.masterarms.se/index.php/Radials Radials]) and the courseline on HSD
 +
 
 +
* Autopilot
 +
:- Engage Attitude hold.
 +
:- Engage Altitude hold.
 +
 
 +
* Fuel quantity indicator:
 +
:- Set Bingo quantity
 +
:- Read Total/Wing/Ext. fuel quantity
 +
 
 +
* Fence In / Fence Out procedures
 +
* Emergency Jettison
 +
 
 +
* On-speed Flying
 +
:- Level Flight (Pick an altitude, dirty up and go on-speed maintaining altitude)
 +
:- Turning (Perform ~30 degree bank turns maintaining altitude)
 +
:- Careful climbing and descending (around 500 feet/minute)
 +
:- Quickly going from ordinary flight (around 350 kts IAS) to on-speed flying.
  
 
====Landing====
 
====Landing====
  
* On-speed Flying
 
** Level Flight (Pick an altitude, dirty up and go on-speed maintaining altitude)
 
** Turning (Perform ~30 degree bank turns maintaining altitude)
 
** Careful climbing and descending (around 500 feet/minute)
 
** Quickly going from ordinary flight (around 350 kts IAS) to on-speed flying.
 
 
* Landing (~500-700 feet/minute, no flare)
 
* Landing (~500-700 feet/minute, no flare)
** After touchdown apply back stick for aerobraking and steer the aircraft with stick instead of rudder
+
:- After touchdown apply back stick for aerobraking and steer the aircraft with stick instead of rudder
 +
* Overhead break (Approach in runway direction, 300 kts IAS, 1500'. Break over runway (Throttle -> IDLE, Airbrake -> OUT, G≈1% of IAS), enter downwind, get "on speed" and land as explained above) ''http://wiki.masterarms.se/index.php/Fil:OverheadBreak.png''
 
* Traffic Pattern Touch'n'Go Practice (maintain on-speed, climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when wingtip passes runway threshold)
 
* Traffic Pattern Touch'n'Go Practice (maintain on-speed, climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when wingtip passes runway threshold)
* Overhead break (Approach in runway direction, 300 kts IAS, 1500'. Break over runway (Throttle -> IDLE, Airbrake -> OUT, G≈1% of IAS), enter downwind, get "on speed" and land as explained above) ''http://wiki.masterarms.se/index.php/Fil:OverheadBreak.png''
 
  
====Basic Mission Procedures====
 
 
* Checking in
 
* Fence In / Fence Out procedures
 
* Changing radio presets
 
* Jettison Settings
 
* Joker/Bingo Settings
 
* Formation Takeoff (2-ship)
 
  
 
===Basic Combat===
 
===Basic Combat===
  
 
====Basic Air-To-Air====
 
====Basic Air-To-Air====
 +
 
* Radar
 
* Radar
** Pulse doppler "PD"
+
:- Understand the doppler filters MLC/ZDF  
*** Understand the doppler filters MLC/ZDF  
+
*** RWS
+
* ACM-mode
*** TWS
+
:* Activate ACM-mode
*** PD-STT
+
:* Acquire lock on single maneuvering target (MiG-21) using:
** Pulse "Pulse"
+
::- PLM
*** ACM-modes
+
::- VSL
*** P-STT
+
::- MRL
* AIM-54 Phoenix when fired in different states
+
:* Use ACM Jettison
** TWS
+
 
** PD-STT
+
*Gun
** P-STT
+
 
** ACM cover up
+
:* Hit single maneuvering target. (MiG-21)
* Fire AIM-7 Sparrow
+
 
* Fire AIM-9 Sidewinder
+
* AIM-9 Sidewinder
 +
 
 +
:* Fire in:
 +
::- Boresight-mode
 +
::- SEAM-mode
 +
:* Hit single maneuvering target. (MiG-21)
 +
 
 +
* AIM-7 Sparrow
 +
 
 +
:*Fire in:
 +
::- Boresight-mode
 +
::- Normal-mode
 +
:* Hit single maneuvering target. (MiG-21)
 +
 
 +
* AIM-54 Phoenix
 +
 
 +
:* Fire AIM-54 Phoenix (clearence from RIO) in:
 +
::- TWS
 +
::- PD-STT
 +
::- P-STT
 +
:* Hit single maneuvering target. (MiG-21)
 +
 
 
* [[Air-To-Air Glossary#Crank|Crank]] and [[Air-To-Air Glossary#Short skate|Short skate]] maneuver
 
* [[Air-To-Air Glossary#Crank|Crank]] and [[Air-To-Air Glossary#Short skate|Short skate]] maneuver
  
 
====Basic Air-To-Ground====
 
====Basic Air-To-Ground====
  
* General Purpose Dumb Bombs (Mk 82, Mk 83, Mk 84)
+
*Gun
** Configuration (Weapon selection, release mode, ripple quantity, pair/single and interval settings through Jester menu)
+
 
** Standard CCIP drop (Start from 8000', roll in, ~30 degree dive angle, 400-500 kts, drop at ~4000' and pull up) Examples: ''https://www.youtube.com/watch?v=gVuLCGKKqvI''
+
:* Obtain rounds on static target
* High angle gun strafing (Start from 8000', roll in, ~30 degree dive angle, 400-500 kts, fire short burst at ~3000' and pull up) Example: ''https://www.youtube.com/watch?v=bdaBRMG5yN4''
+
: Example: ''https://www.youtube.com/watch?v=bdaBRMG5yN4'' (Start from 8000', roll in, ~30 degree dive angle, 400-500 kts, fire short burst at ~3000' and pull up)  
* Targeting Pod Usage (Designation and Laser)
+
 
 +
*Unguided bombs
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 +
:* Low drag
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::- Release in Computer Pilot mode.
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::- Hit static area-target
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: Examples: ''https://www.youtube.com/watch?v=gVuLCGKKqvI'' (Start from 8000', roll in, ~30 degree dive angle, 400-500 kts, drop at ~4000' and pull up)  
  
 
====Basic Defence====
 
====Basic Defence====

Versionen från 22 januari 2023 kl. 11.38

Home >> Aircraft Syllabi >> F-14 Tomcat Syllabus

Pilot

The goal should be to fly the F-14 alongside a human RIO to reach its full potential. However, In order to train effectively on your own, you as a pilot must be able to use Jester. Therefore you should be able to complete everything described in the Pilot "Basic Section" below with Jester as RIO.

Basic Section

Radio/SRS

  • Set Transponder code (SRS)
  • Transmit/Receive on Itercom (PTT)
  • Power ON/OFF and transmit/receive in both MNL/PRESET MODE using:
    • Radio 1 UHF (SRS)
    • Radio 2 VHF (SRS)
  • Basic Comms as part of a flight (not as lead)
  • Tune ATIS-freq. Listen to and understand ATIS Information.


Basic Flying

Startup

  • Cold Start, p.341-353 in manual (ask mentor or in #Tomcat-channel on discord for quickstart checklist)

Takeoff

In-flight

  • Standard Climb (Military Power, use pitch to maintain 5 units of AoA)
  • Economy Cruise (adjust throttle for 8.5 units of AoA)
  • Navigation
- Visually navigate between two points using for example terrain objects as guidence (the compass and an empty F10 map may be used)
- Follow several waypoints in succession (flightplan) using information provided by the in-cockpit instruments or projected on HUD/HSD.
- Navigate To/From or in reference to a TACAN using (Radials) and the courseline on HSD
  • Autopilot
- Engage Attitude hold.
- Engage Altitude hold.
  • Fuel quantity indicator:
- Set Bingo quantity
- Read Total/Wing/Ext. fuel quantity
  • Fence In / Fence Out procedures
  • Emergency Jettison
  • On-speed Flying
- Level Flight (Pick an altitude, dirty up and go on-speed maintaining altitude)
- Turning (Perform ~30 degree bank turns maintaining altitude)
- Careful climbing and descending (around 500 feet/minute)
- Quickly going from ordinary flight (around 350 kts IAS) to on-speed flying.

Landing

  • Landing (~500-700 feet/minute, no flare)
- After touchdown apply back stick for aerobraking and steer the aircraft with stick instead of rudder
  • Overhead break (Approach in runway direction, 300 kts IAS, 1500'. Break over runway (Throttle -> IDLE, Airbrake -> OUT, G≈1% of IAS), enter downwind, get "on speed" and land as explained above) http://wiki.masterarms.se/index.php/Fil:OverheadBreak.png
  • Traffic Pattern Touch'n'Go Practice (maintain on-speed, climb to 1500', turn downwind to end up ~1.5 NM from course line, turn final and descend when wingtip passes runway threshold)


Basic Combat

Basic Air-To-Air

  • Radar
- Understand the doppler filters MLC/ZDF
  • ACM-mode
  • Activate ACM-mode
  • Acquire lock on single maneuvering target (MiG-21) using:
- PLM
- VSL
- MRL
  • Use ACM Jettison
  • Gun
  • Hit single maneuvering target. (MiG-21)
  • AIM-9 Sidewinder
  • Fire in:
- Boresight-mode
- SEAM-mode
  • Hit single maneuvering target. (MiG-21)
  • AIM-7 Sparrow
  • Fire in:
- Boresight-mode
- Normal-mode
  • Hit single maneuvering target. (MiG-21)
  • AIM-54 Phoenix
  • Fire AIM-54 Phoenix (clearence from RIO) in:
- TWS
- PD-STT
- P-STT
  • Hit single maneuvering target. (MiG-21)

Basic Air-To-Ground

  • Gun
  • Obtain rounds on static target
Example: https://www.youtube.com/watch?v=bdaBRMG5yN4 (Start from 8000', roll in, ~30 degree dive angle, 400-500 kts, fire short burst at ~3000' and pull up)
  • Unguided bombs
  • Low drag
- Release in Computer Pilot mode.
- Hit static area-target
Examples: https://www.youtube.com/watch?v=gVuLCGKKqvI (Start from 8000', roll in, ~30 degree dive angle, 400-500 kts, drop at ~4000' and pull up)

Basic Defence

  • Reading the RWR (Further from center means more danger)
  • Deploy flares
  • Evade enemy missile by putting it on your 3 o'clock or 9 o'clock (Evaluate in TacView)

Advanced Section

Aerial Refueling

  • Use radio menu to contact correct tanker
  • Locate and form up on tanker's left wing (echelon left formation)
  • Hooking up and receiving fuel, straight and through turns
  • Moving to right side after refueling (echelon right formation)

Carrier Ops

  • Learn CASE 1 Recovery
  • Learn CASE 1 Departure (fly BRC at 300 kts IAS 500' until 7 NM before climbing and forming up)
  • Learn to fly the full CASE 1 approach as a wingman, holding formation through approach, port-hold, commencing and initial
  • Learn to fly the full CASE 1 approach as a lead, including communicating with Marshal and Tower
  • Learn CASE 3 Departure
  • Learn CASE 3 Recovery

Flat Spin Recovery

  • Full rudder in the direction of the spin
  • Full MIL on the engine in the direction of the spin, idle on the opposite engine. If able, unlock symmetrical engine thrust limiter
  • Stick fully forward. If aircraft is oscillating in pitch, rock with the aircraft to get the nose down

Radar Intercept Officer

Basic Section

Radio/SRS

  • Set Transponder code (SRS)
  • Transmit/Receive on Itercom (PTT)
  • Power ON/OFF and transmit/receive in both MNL/PRESET MODE using:
    • Radio 1 UHF (SRS)
    • Radio 2 VHF (SRS)
  • Basic Comms as part of a flight (not as lead)
  • Comms towards Ground/Tower/Control etc.
  • Tune ATIS-freq. Listen to and understand ATIS Information.


Basic RIO

Startup

  • Cold Start, p.354-360 in manual (ask mentor/in #Tomcat-channel on discord for quickstart checklist)
  • Enter waypoints and HB as briefed. (Other reference points as needed)

In-flight

  • Setup Datalink in both 4A and 4C mode.
  • Fence In / Fence Out procedures

TCS:

  • HCU stick function in TV-mode

TID:

  • Symbology
  • Change NAV-modes
  • Change display:
- Modes
- Range
- Elements
  • HCU stick function in TID CURSOR-mode


Basic Combat

Basic Air-To-Air

AN/AWG-9 Radar and Detail Data Display/Panel (DDD):

  • HCU stick function in DDD-/RADAR-mode

Basic use of:

  • PD-Search
  • RWS
  • TWS

and when to use the different modes.

Weapon deployment:

  • AIM-7 Sparrow
  • Fire in:
- Normal-mode
  • Keep track untill hit on single maneuvering target. (MiG-21)
  • AIM-54 Phoenix
  • Fire AIM-54 Phoenix in:
- TWS
- PD-STT
- Active (PH ACT)
  • Keep track untill hit on single maneuvering target. (MiG-21)

Basic Air-To-Ground

  • Unguided bombs
- Low drag


Basic Defence

  • Set and execute Selective Jettison
  • Drop Chaffs and Flares
  • Reload countermeasure


Advanced Section

(WIP)

Aerial Refueling

As a RIO - do all the comms with Tanker Calling out fuel level during refuelling. Performing quick and dirty fuel calculations (estimating playtime based on remaining fuel and fuel flow).


Intermediate Navigation

Navpoint Handling Creating Navpoints Give BRA(A) calls Bullseye usage Reading own and cursor bullseye position in Radar Rudimentary Navgrid usage

Nav fix

  • Visual
  • Radar
  • D/L

Intermediate Carrier Ops

Understanding your role and what you can do as a RIO to help the pilot when performing CASE 3 Departure & CASE 3 Recovery.

Intermediate Combat

Intermediate Air-To-Air

  • AIM-7 Sparrow
  • Fire in:
- PD-mode

BVR Timelines [Advanced]

  • COMMIT
  • Correlation
  • Tactical Call
  • Meld
  • Crank
  • Skate / Short Skate
  • Banzai
  • Abort
  • Recommit
  • Leave

For detailed explanation of the BVR timeline, see this page.

How to handle Radar in BVR and WVR

  • Positioning of the aircraft depending on
    • Enemy Alt/Speed
    • Weapon system to use

Intermediate/Advanced Air-To-Ground

Lantirn

  • Joystick mapping the essentials
  • Manual/Auto Lasing & Laser codes
  • Switch between
    • Waypoints
    • Target point
  • Area/Point
  • A/A & A/G modes

Bomb

  • IP Bombing (pre-planned waypoint)

Resources for further studying

F14 CheatSheet BVR Timeline