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''[[Home]] >> [[Aircraft Syllabi]] >> [[F-16C Viper Syllabus]]''
+
''[[Home]] >> [[Aircraft Syllabi]] >> [[A-10C Warthog Syllabus]]''
  
==Intro Flight==
+
=Basic Section=
  
The [[Intro Flight]] is a newcomer's first familiarization flight. Its purpose is mainly to make sure all technical things work, make the newcomer feel welcome, go through some radio stuff and have some fun. It's not that important to learn any particular skills during the flight. That can come later. However, during this flight, the following topics are briefly covered.
+
The Basic Syllabus gives an overall picture of what is expected to be accomplished by our A-10C pilots and should be seen as a minimum level of knowledge. The syllabus should be used to identify educational needs and help you set up training goals for the next sortie. When you can complete all parts of the syllabus without the need for external assistance, you should be well prepared to complete the Basic Qualification.
  
* Cold start
+
If not specified in the Syllabus all procedures are to be followed as described in the A-10C II Manual.
* Changing radio presets
+
 
* Checking in
+
If you are new to the MA-community, be sure to read about our procedures around the airfield (Linked below) to ensure everyone can have a safe training environment. Good luck and have fun!
* Joker/Bingo Settings
+
 
* Dumb Bomb Configuration
+
* [http://wiki.masterarms.se/index.php/Airport_Procedures Airport procedures]
* Formation Takeoff (2-ship)
+
* [http://wiki.masterarms.se/index.php/Charts Airport charts]
 +
:- Runways
 +
:- Taxiways
 +
:- TACAN/ILS Freq
 +
:- Entry/Exit points
 +
 
 +
==Genereal==
 +
 
 +
===Radio/SRS===
 +
 
 +
* Power ON/OFF and use MNL/PRESET MODE for:
 +
:- Radio 1 VHF AM inc. SRS
 +
:- Radio 2 UHF inc. SRS
 +
:- Radio 3 VHF inc. SRS (optional)
 +
:- Basic [http://wiki.masterarms.se/index.php/Comms Comms] as part of a flight (not as lead)
 +
* Listen to and understand ATIS Information.
 +
 
 +
===HOTAS===
 +
 
 +
The A-10C is a well thought out aircraft where you can manage almost everything through HOTAS commands, at the beginning you should focus on learning some basic ones and make sure you have them bound to your throttle and stick. 
 +
* Set SOI (Coolie switch on throttle)
 +
* Mark (TMS on stick)
 +
* Hook (TMS on stick)
 +
* Set/reset SPI (TMS on stick)
 +
* Slew sensors to SPI/STEER PT (China Hat on throttle)
 +
 
 +
===MFCD-Pages===
 +
 
 +
<b><u>TAD/SADL</b></u>
 +
 
 +
* Check/Set NET ID
 +
* Map navigation
 +
:- ZOOM
 +
:- MAP ON/OFF
 +
:- SLEW CURSUR
 +
* Symbology (Friendly, wingman, Markpoint etc.)
 +
* Broadcast SPI
 +
* Change LL/MGRS
 +
 
 +
<b><u>DSMS</b></u>
 +
 
 +
* Reload DSMS-page after rearming
 +
* Modify an existing profiles parameters
 +
:- CCRP/CCIP
 +
:- Single/Ripple/Pairs etc.
 +
:- Ripple quantity
 +
:- Auto lase ON/OFF
 +
:- Fuze
 +
* Set PRF code
 +
 
 +
<b><u>CDU</b></u>
 +
 
 +
* AAP STEER PT
 +
* AAP PAGE
 +
:- Check Steerpoint info
 +
:- Check own pos/condition
 +
:- Select divert airfield
 +
:- Check 2049 “Bullseye” pos
 +
:- Create new/Edit waypoint (LL/MGRS)
 +
:- Set ToT
 +
:- Edit Flightplan
 +
 
 +
<b><u>TGP</b></u>
 +
 
 +
* Set Lasercode
 +
* Change LL/MGRS
 +
* Symbology
 +
* Designator Mode (Laser, IR, Both)
 +
* Laser/IR-pointer ON/OFF
 +
* Acquire Point/Area-Track on static target
 +
 
 +
===Miscellaneous===
 +
 
 +
<b><u>HUD</b></u>
 +
 
 +
* Symbology/Info
 +
* Browse Steerpoints
 +
 
 +
<b><u>LAAP</b></u>
 +
 
 +
* ENGAGE/DISENGAGE:
 +
:- PATH - HOLD
 +
:- ALT/HDG - HOLD
 +
:- ALT - HOLD
 +
 
 +
<b><u>TACAN</b></u>
 +
 
 +
* Select Channel
 +
* Select A-G Mode
 +
 
 +
<b><u>IFF</b></u>
 +
 
 +
* Set transponder code
 +
* TURN ON/OFF
 +
 
 +
<b><u>CMS</b></u>
 +
 
 +
* Jammer ON/OFF
 +
* Detect/react to Missile launch (MWS, RWR)
 +
* Drop Flare/Chaff
 +
 
 +
<b><u>HMCS</b></u>
 +
 
 +
* Power ON/OFF
 +
* Slew TGP to Crosshair
 +
 
 +
<b><u>HSI</b></u>
 +
 
 +
* Set course
 +
* CDI
 +
* Direction and distance to TACAN/STEERPOINT
 +
 
 +
==Flying==
 +
 
 +
===Start-up===
 +
 
 +
* As described in A-10C [https://wiki.masterarms.se/index.php/A-10C_Procedures TTP]
 +
 
 +
===Takeoff===
 +
 
 +
* As described in MA[https://wiki.masterarms.se/index.php/Takeoff_Procedures Takeoff-procedures]
 +
 
 +
====In-flight====
 +
 
 +
* Navigation
 +
:- Visually navigate between two points using for example terrain objects as guidence (the compass and an empty F10 map may be used)
 +
:- Follow several waypoints in succession (flightplan) using information provided by the in-cockpit instruments or projected on HUD/HSD.
 +
:- Navigate To/From or in reference to a TACAN using [https://wiki.masterarms.se/index.php/Radials Radials] and the courseline on HSD
 +
* Autopilot
 +
:- Engage Path hold.
 +
:- Engage Altitude/Path hold.
 +
:- Engage Altitude hold.
 +
* Fuel quantity indicator:
 +
:- Set Bingo quantity
 +
:- Read Total, Internal, Main and Wing fuel quantity
 +
* On-speed Flying
 +
:- Level Flight (Pick an altitude, dirty up and go on-speed maintaining altitude)
 +
:- Turning (Perform ~30 degree bank turns maintaining altitude)
 +
:- Careful climbing and descending (around 500 feet/minute)
 +
:- Quickly going from ordinary flight (around 350 kts IAS) to on-speed flying.
 
* Fence In / Fence Out procedures
 
* Fence In / Fence Out procedures
* Raygun / Buddyspike procedures
+
:- As described in A-10C [https://wiki.masterarms.se/index.php/A-10C_Procedures TTP]
* Basic Radar Usage and Fox 3 Launch
 
* "Fox" and "Splash" Calls
 
* Dropping Dumb Bombs
 
* Straight-in Landing or Overhead Break depending on newcomer's preference
 
  
==Basic Flying==
+
===Landing===  
  
===Starting Up===
+
* As described in A-10C [https://wiki.masterarms.se/index.php/A-10C_Procedures TTP]
  
* Cold Start using Quickstart Checklist
+
==Combat==
  
===Basic Navigation===
+
===Air-to-Ground===
  
* Navigate visually between two points using the compass and an empty F10 map
+
====Gun====
* Waypoint Navigation
+
 
* TACAN Navigation
+
* Reticle/Cross symbology
* Using HSD with data-link to find wingman
+
* Obtain rounds on static target
* Course Line
+
 
* Autopilot usage
+
====Rockets====
* Standard Climb (Military Power, use pitch to maintain 350-400 kts IAS)
+
 
 +
* CCIP Reticle symbology
 +
* Release in CCIP mode
 +
* Hit static area-target
 +
 
 +
====A-G Missiles====
 +
 
 +
* AGM-65D/L
 +
:- Power ON
 +
:- Change Field of View
 +
:- Obtain missile track with AGM-65D on static target in CT and Boresight mode
 +
:- Obtain missile lock with AGM-65L on laser reflection in Activate and Slave mode
 +
* AGR-20A
 +
:- CCIP Reticle symbology
 +
:- Hit static target in CCIP mode
 +
 
 +
====Unguided bombs====
 +
 
 +
* Low drag
 +
:- CCIP Reticle symbology
 +
:- Release in CCIP mode
 +
:- Hit static area-target
 +
 
 +
====IAM’s====
 +
 
 +
* GBU-54
 +
:- Release in CCRP mode
 +
:- Hit static target with INS/GPS guidance only
 +
:- Hit static target with final-phase laser guidance
 +
 
 +
 
 +
=Advanced Section=
 +
 
 +
===Intro===
 +
 
 +
The Advanced Syllabus is aimed at those who have completed the Basic Qualification. Our A-10C pilots who want to take the next step whether it is to learn something new (AAR, ADF Navigation etc.) or to strengthen their knowledge in topics covered in the Basic syllabus like CDU or DSMS-page.
 +
 
 +
 
 +
==Genereal==
 +
 
 +
===Radio/SRS===
 +
 
 +
* KY-58
 +
* Setup ADF
 +
 
 +
===HOTAS===
 +
 
 +
Full understanding of HOTAS
 +
* Stick: Page 90 in A-10C II Flight Manual
 +
* Throttle: Page 93 A-10C II Flight Manual
 +
 
 +
===MFCD-Pages===
 +
 
 +
<b><u>TAD/SADL</b></u>
 +
 
 +
* Send/Receive  target to/from flight member
 +
* Hook mode
 +
:- OWN
 +
:- BULL
 +
:- CURS
 +
* Create mission waypoint from hooked symbol
 +
* Mark by overfly
 +
* Expand mode
 +
* Modify/Create TAD profiles
 +
 
 +
<b><u>DSMS</b></u>
 +
 
 +
* Create profiles
 +
* Profile on HUD ON/OFF
 +
* MANUAL Profile
 +
* Auto EO Power functions
 +
* Select stations to jettison
 +
* Jettison modes
 +
* Assign weapon to stations
 +
* Clear “Hung station”
 +
* CBU Dispersal area
 +
 
 +
<b><u>CDU</b></u>
 +
 
 +
* Full understanding of:
 +
:- SYSTEM-PAGE
 +
:- NAVIGATION-PAGE
 +
:- WAYPOINT MENU
 +
:- OFFSET
 +
:- FLIGHT PLAN MANU
 +
 
 +
<b><u>TGP</b></u>
 +
 
 +
* Set LSS code
 +
* Latch ON/OFF
 +
* TAAF
 +
* Acquire Point/Area-Track on moving target
 +
* Use LSS to find target marked by laser
 +
* Acquire Point track on an aircraft
 +
 
 +
===Miscellaneous===
 +
 
 +
<b><u>HUD</b></u>
 +
 
 +
* IFFCC – TEST
 +
:- BIT
 +
:- CCIP Consent opt.
 +
:- DISPLAY MODES
 +
* Day/Night mode
 +
* Air-to-Air Symbology
 +
* Change Altitude alert numerics
 +
 
 +
<b><u>TACAN</b></u>
 +
 
 +
* A-A Mode
 +
 
 +
<b><u>ILS</b></u>
 +
 
 +
* Power ON/OFF
 +
* Select ILS Frequency
 +
 
 +
 
 +
<b><u>IFF</b></u>
 +
 
 +
 
 +
 
 +
<b><u>CMS</b></u>
 +
 
 +
* Modify/Create program
 +
* Select/Activate program
 +
* RWR symbology
 +
 
 +
<b><u>HMCS</b></u>
 +
 
 +
* Modify/Create profiles
 +
* Changing profiles
 +
* Display TGP Video
 +
 
 +
<b><u>NVG</b></u>
 +
 
 +
* Perform section 2.9, 2.11 and 2,13 at night using NVG’s
 +
* NVIS LTS (Not simulated as of now)
 +
* Find position/unit marked by IR-pointer
 +
 
 +
<b><u>HSI</b></u>
 +
 
 +
* Set HEADING
 +
* HEADING Symbology
 +
 
 +
 
 +
==Flying==
 +
 
 +
===Start-up===
  
 
===Takeoff===
 
===Takeoff===
 
* Takeoff with proper procedure. [https://www.digitalcombatsimulator.com/en/files/3313564/ Correctly choosing between mil power or max AB, rotate 10 degrees at correct rotation speed calculated beforehand].
 
  
 
===Landing===
 
===Landing===
  
* Managing AoA
 
** Level Flight: Pick an altitude, gear down and place flight vector in top of AoA bracket, maintaining altitude
 
** Turning: Perform ~30 degree bank turns maintaining altitude
 
** Careful climbing and descending (around 500 feet/minute)
 
* Landing [[Media:Viper_Educationals_-_Overhead_Break_Singleship.zip.acmi|Tacview]]
 
** Be "on-speed" (=flight vector in top of AoA bracket (10.5 degrees))
 
** Extend speed brake
 
** 2.5 degree glideslope
 
** Idle and flare at runway threshold
 
** Maintain 12 degree nose up (over horizon), aerobrake until 100 kts
 
* Overhead break [[Media:Viper_Educationals_-_Overhead_Break_Singleship.zip.acmi|Tacview]]
 
** Approach in runway direction, course line set to runway magnetic heading
 
** 300 knots, 1500'
 
** Break over runway, 2-2.5 G, keep ''same throttle'' as on 300 knots approach
 
** After break turn, on downwind at 230-250 kts: Gear down, extend airbrake
 
** When you see runway threshold 45 degrees over your shoulder, turn final and descend
 
** Land as explained above
 
 
==Basic Combat==
 
  
===Basic Air-To-Air===
+
===ILS Approach===
  
* RWS Radar Mode
 
** Setting Range, Width, Bars and Elevation
 
** TMS up for SAM soft lock, TMS up again for STT hard lock
 
* Boresight acquisition (Dogfight mode, TMS up)
 
* Fire AIM-120C Amraam (~10-20 NM)
 
* Fire AIM-9X Sidewinder (~2-4 NM)
 
  
===Basic Air-To-Ground===
+
===TACAN Approach===
  
* General Purpose Dumb Bombs (Mk 82, Mk 84)
+
===AAR===
** Configuration (ripple, single/pair and interval settings)
 
** Standard CCIP drop (Start from 8000', roll in, ~30 degree dive angle, 400-500 kts, drop at ~4000' and pull up) Examples: https://www.youtube.com/watch?v=gVuLCGKKqvI
 
** ''(Over-ambitious extra: Read up on "Z Diagrams" and "The Bomb Triangle" https://www.cnatra.navy.mil/local/docs/pat-pubs/P-1209.pdf)
 
* Gun strafing (Start from 8000', roll in, ~30 degree dive angle, 400-500 kts, fire short burst at ~3000' and pull up) Example: https://www.youtube.com/watch?v=bdaBRMG5yN4
 
  
===Basic Defense===
 
  
* Basic setup countermeasures panel
+
==Combat==
* Drop Flares and Chaff in countermeasures BYP mode
 
* Basic RWR usage (On/Off, Open/Priority mode)
 
* Evade enemy missile by putting it on your 3 o'clock or 9 o'clock (Evaluate in TacView)
 
  
==Aerial Refueling==
+
===Air-to-Ground===
  
* Use radio menu to contact correct tanker
+
====Gun====
* Locate and form up on tanker's left wing (echelon left formation)
 
* Positioning and receiving fuel, straight and through turns
 
* Moving to right side after refueling (echelon right formation)
 
  
==Intermediate Navigation==
+
* Obtain rounds on moving target
  
* Steerpoint (waypoint) Handling
+
====Rockets====
** Changing steerpoint coordinates and elevation
 
** Creating steerpoints
 
* BRA calls
 
* Understanding [[Radials]] and determine what radial you are on relative to steerpoints and TACAN stations
 
* Bullseye usage
 
** Reading own bullseye position in FCR/HSD/HUD
 
** Reading cursor bullseye location in FCR/HSD (when released)
 
  
==Intermediate Combat==
+
* Hit moving target
  
===Intermediate Air-To-Air===
+
====A-G Missiles====
  
* Fire AIM-120C Amraam in TWS mode against multiple targets
+
* AGM-65
* Fire AIM-9X using JHMCS with uncage button for off-boresight shots
+
** Power ON
* Dogfight Mode radar acquisition modes
+
** Change Field of View
* [[Air-To-Air Glossary#Crank|Crank]] and [[Air-To-Air Glossary#Short skate|Short skate]] maneuver
+
** Obtain missile track on moving target in CT and Boresight mode
 +
** Engage multiple targets in one pass
 +
* AGR-20A
 +
** Release in CCRP/CCIP mode
 +
** Hit moving target
  
===Intermediate Air-To-Ground===
+
====Unguided bombs====
  
* Targeting Pod Usage (Designation and Laser)
+
* Mk-82AIR
* Drop GBU-12 LGB in CCRP mode (self lasing using T-pod)
+
** Release in CCRP/CCIP mode
* JDAM/JSOW/CBU-105 employment
+
** Low-level attack
* HARM employment using HAS and POS-RUK mode
 
  
==Advanced Navigation & Flying==
+
====Laser-guided bombs====
  
Advanced doesn't necessarily mean difficult or complicated. It just means that these items can be learned after the basic and intermediate items, for the purpose of flying as wingman in Master Arms events.
+
* Release in CCRP mode
 +
* Hit moving target with final-phase laser guidance
 +
* Engage multiple targets in one pass (Buddy/JTAC lased)
  
* How to read airfield charts and proper airfield departure
+
====IAM’s====
* Receive, write down and understand clearances, both for startup, departure and approach
 
* Fly the full approach as a lead, including communicating with and Control/Traffic/Tower/Ground
 
* Takeoff and landing in high crosswinds
 
** Wing  level  crab  through touchdown
 
** Maintain two-point (main gear only) aerobrake and ground track until 100 kts using rudder and stick
 
** Maintain ground track using rudder and differential braking after nose-wheel touchdown
 
** Prevent wing-rise using stick roll input into wind
 
* Touch-and-go landing
 
** Maintain landing attitude after touchdown, advance throttle, close speed-brakes and take off without touching down with the nose-wheel
 
  
==Advanced Combat==
+
* Release in CCRP mode
 +
* Hit static target
 +
* Hit moving target with final-phase laser guidance (LJDAM)
 +
* Engage multiple targets in one pass
  
===Advanced Air-To-Air===
+
===CAS===
  
* Engaging multiple bandits as a 2-ship, communicating and coordinating positioning, shots and maneuvers
+
* [http://wiki.masterarms.se/index.php/Close_Air_Support Close Air Support Procedures]
* Effectively performing CAP duty as a 2-ship
 
  
===Advanced Air-To-Ground===
+
===Air-to-Air===
  
* Markpoint usage (when released)
+
* Configure aircraft for air-to-air
* Using radar in ground modes to locate AO and targets
+
* GUN
* Arriving at Time On Steerpoint (TOS/"TOT") (when released)
+
:- Reticle/Cross symbology
* Engaging ground-targets as a 2-ship, communicating and coordinating positioning, attacks and maneuvers
+
* AIM-9
* HARM employment using HTS pod (when released)
+
:- Acquiring good missile tone
* AGM-65 Maverick electro-optical employment
 
* CBU-87/97 employment, considering wind and burst altitude
 
* Target/markpoint sharing over data-link (when released)
 
* Towed decoy employment (when released)
 

Versionen från 25 januari 2023 kl. 13.43

Home >> Aircraft Syllabi >> A-10C Warthog Syllabus

Basic Section

The Basic Syllabus gives an overall picture of what is expected to be accomplished by our A-10C pilots and should be seen as a minimum level of knowledge. The syllabus should be used to identify educational needs and help you set up training goals for the next sortie. When you can complete all parts of the syllabus without the need for external assistance, you should be well prepared to complete the Basic Qualification.

If not specified in the Syllabus all procedures are to be followed as described in the A-10C II Manual.

If you are new to the MA-community, be sure to read about our procedures around the airfield (Linked below) to ensure everyone can have a safe training environment. Good luck and have fun!

- Runways
- Taxiways
- TACAN/ILS Freq
- Entry/Exit points

Genereal

Radio/SRS

  • Power ON/OFF and use MNL/PRESET MODE for:
- Radio 1 VHF AM inc. SRS
- Radio 2 UHF inc. SRS
- Radio 3 VHF inc. SRS (optional)
- Basic Comms as part of a flight (not as lead)
  • Listen to and understand ATIS Information.

HOTAS

The A-10C is a well thought out aircraft where you can manage almost everything through HOTAS commands, at the beginning you should focus on learning some basic ones and make sure you have them bound to your throttle and stick.

  • Set SOI (Coolie switch on throttle)
  • Mark (TMS on stick)
  • Hook (TMS on stick)
  • Set/reset SPI (TMS on stick)
  • Slew sensors to SPI/STEER PT (China Hat on throttle)

MFCD-Pages

TAD/SADL

  • Check/Set NET ID
  • Map navigation
- ZOOM
- MAP ON/OFF
- SLEW CURSUR
  • Symbology (Friendly, wingman, Markpoint etc.)
  • Broadcast SPI
  • Change LL/MGRS

DSMS

  • Reload DSMS-page after rearming
  • Modify an existing profiles parameters
- CCRP/CCIP
- Single/Ripple/Pairs etc.
- Ripple quantity
- Auto lase ON/OFF
- Fuze
  • Set PRF code

CDU

  • AAP STEER PT
  • AAP PAGE
- Check Steerpoint info
- Check own pos/condition
- Select divert airfield
- Check 2049 “Bullseye” pos
- Create new/Edit waypoint (LL/MGRS)
- Set ToT
- Edit Flightplan

TGP

  • Set Lasercode
  • Change LL/MGRS
  • Symbology
  • Designator Mode (Laser, IR, Both)
  • Laser/IR-pointer ON/OFF
  • Acquire Point/Area-Track on static target

Miscellaneous

HUD

  • Symbology/Info
  • Browse Steerpoints

LAAP

  • ENGAGE/DISENGAGE:
- PATH - HOLD
- ALT/HDG - HOLD
- ALT - HOLD

TACAN

  • Select Channel
  • Select A-G Mode

IFF

  • Set transponder code
  • TURN ON/OFF

CMS

  • Jammer ON/OFF
  • Detect/react to Missile launch (MWS, RWR)
  • Drop Flare/Chaff

HMCS

  • Power ON/OFF
  • Slew TGP to Crosshair

HSI

  • Set course
  • CDI
  • Direction and distance to TACAN/STEERPOINT

Flying

Start-up

  • As described in A-10C TTP

Takeoff

In-flight

  • Navigation
- Visually navigate between two points using for example terrain objects as guidence (the compass and an empty F10 map may be used)
- Follow several waypoints in succession (flightplan) using information provided by the in-cockpit instruments or projected on HUD/HSD.
- Navigate To/From or in reference to a TACAN using Radials and the courseline on HSD
  • Autopilot
- Engage Path hold.
- Engage Altitude/Path hold.
- Engage Altitude hold.
  • Fuel quantity indicator:
- Set Bingo quantity
- Read Total, Internal, Main and Wing fuel quantity
  • On-speed Flying
- Level Flight (Pick an altitude, dirty up and go on-speed maintaining altitude)
- Turning (Perform ~30 degree bank turns maintaining altitude)
- Careful climbing and descending (around 500 feet/minute)
- Quickly going from ordinary flight (around 350 kts IAS) to on-speed flying.
  • Fence In / Fence Out procedures
- As described in A-10C TTP

Landing

  • As described in A-10C TTP

Combat

Air-to-Ground

Gun

  • Reticle/Cross symbology
  • Obtain rounds on static target

Rockets

  • CCIP Reticle symbology
  • Release in CCIP mode
  • Hit static area-target

A-G Missiles

  • AGM-65D/L
- Power ON
- Change Field of View
- Obtain missile track with AGM-65D on static target in CT and Boresight mode
- Obtain missile lock with AGM-65L on laser reflection in Activate and Slave mode
  • AGR-20A
- CCIP Reticle symbology
- Hit static target in CCIP mode

Unguided bombs

  • Low drag
- CCIP Reticle symbology
- Release in CCIP mode
- Hit static area-target

IAM’s

  • GBU-54
- Release in CCRP mode
- Hit static target with INS/GPS guidance only
- Hit static target with final-phase laser guidance


Advanced Section

Intro

The Advanced Syllabus is aimed at those who have completed the Basic Qualification. Our A-10C pilots who want to take the next step whether it is to learn something new (AAR, ADF Navigation etc.) or to strengthen their knowledge in topics covered in the Basic syllabus like CDU or DSMS-page.


Genereal

Radio/SRS

  • KY-58
  • Setup ADF

HOTAS

Full understanding of HOTAS

  • Stick: Page 90 in A-10C II Flight Manual
  • Throttle: Page 93 A-10C II Flight Manual

MFCD-Pages

TAD/SADL

  • Send/Receive target to/from flight member
  • Hook mode
- OWN
- BULL
- CURS
  • Create mission waypoint from hooked symbol
  • Mark by overfly
  • Expand mode
  • Modify/Create TAD profiles

DSMS

  • Create profiles
  • Profile on HUD ON/OFF
  • MANUAL Profile
  • Auto EO Power functions
  • Select stations to jettison
  • Jettison modes
  • Assign weapon to stations
  • Clear “Hung station”
  • CBU Dispersal area

CDU

  • Full understanding of:
- SYSTEM-PAGE
- NAVIGATION-PAGE
- WAYPOINT MENU
- OFFSET
- FLIGHT PLAN MANU

TGP

  • Set LSS code
  • Latch ON/OFF
  • TAAF
  • Acquire Point/Area-Track on moving target
  • Use LSS to find target marked by laser
  • Acquire Point track on an aircraft

Miscellaneous

HUD

  • IFFCC – TEST
- BIT
- CCIP Consent opt.
- DISPLAY MODES
  • Day/Night mode
  • Air-to-Air Symbology
  • Change Altitude alert numerics

TACAN

  • A-A Mode

ILS

  • Power ON/OFF
  • Select ILS Frequency


IFF


CMS

  • Modify/Create program
  • Select/Activate program
  • RWR symbology

HMCS

  • Modify/Create profiles
  • Changing profiles
  • Display TGP Video

NVG

  • Perform section 2.9, 2.11 and 2,13 at night using NVG’s
  • NVIS LTS (Not simulated as of now)
  • Find position/unit marked by IR-pointer

HSI

  • Set HEADING
  • HEADING Symbology


Flying

Start-up

Takeoff

Landing

ILS Approach

TACAN Approach

AAR

Combat

Air-to-Ground

Gun

  • Obtain rounds on moving target

Rockets

  • Hit moving target

A-G Missiles

  • AGM-65
    • Power ON
    • Change Field of View
    • Obtain missile track on moving target in CT and Boresight mode
    • Engage multiple targets in one pass
  • AGR-20A
    • Release in CCRP/CCIP mode
    • Hit moving target

Unguided bombs

  • Mk-82AIR
    • Release in CCRP/CCIP mode
    • Low-level attack

Laser-guided bombs

  • Release in CCRP mode
  • Hit moving target with final-phase laser guidance
  • Engage multiple targets in one pass (Buddy/JTAC lased)

IAM’s

  • Release in CCRP mode
  • Hit static target
  • Hit moving target with final-phase laser guidance (LJDAM)
  • Engage multiple targets in one pass

CAS

Air-to-Air

  • Configure aircraft for air-to-air
  • GUN
- Reticle/Cross symbology
  • AIM-9
- Acquiring good missile tone